Zimone and Dina
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Zimone and Dina

Legendary Creature — Human

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

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Crow_Umbra on I'll Blow Up Your Lands Before Ever Seeking Help

3 months ago

I was amazed how much support Landfall & +1/+1 counters got over the last couple of sets. I concept brewed +1/+1 counter strats for the most part, but never really felt like making the commitment to building them IRL. I previously built Zimone and Dina and Lord Windgrace as more combo/value focused commanders, but they weren't as fun for my tastes as I had hoped.

I haven't looked at EDHREC rankings yet, but I'm getting the sense that Hearthhull is the more popular commander from the precon so far. One of my friends used to play OG Korvold for a while, so Szarel feels like a "more fair" take on similar design space? Either way, he's been a lot of fun to brew.

Looking forward to checking out your next primer draft once it's ready.

Crow_Umbra on Crow_Umbra

3 months ago

Thank you KayneMarco, I appreciate your effort on feedback. I've played Lands Matter a bit before with Zimone and Dina and Lord Windgrace respectively. Those decks were more combo and value focused, so they felt very different from the aggro stuff I tend to gravitate to.

So far Szarel feels like he's somewhere in between; definitely more aggro, but can lean into that Jund attrition value.

Crow_Umbra on Why Does Xavier Sal Have …

1 year ago

Having recently played against a friend's new Xavier Sal Super Friends deck, I am absolutely fine with his activation speed being at Sorcery speed lol. Also as someone that used to play Zimone and Dina, I'm sure my friends would have appreciated that their second ability be sorcery speed for activation, especially given all those Landfall synergies (looking at you Scute Swarm lol).

DeinoStinkus on Why Does Xavier Sal Have …

1 year ago

DemonDragonJ because Xavier was built as a value engine and not an outlet, the difference being that the exchange between his two abilities is meant to be more equal than it would be at instant speed.

I imagine they probably made this shift after the printing of Jan Jansen, Chaos Crafter and Zimone and Dina showed Wizards that their original notion of what this design space's gameplay would look like was off base. So they corrected it. (That's just my theory though)

Asgeren on Garden of Damia

1 year ago

SufferFromEDHD thanks for your suggestions m8!

Infernal Sovereign is indeed great as a back-up commander so far. Wanted Zimone and Dina for the same reasson, but the sac fodder is more difficult to get ahold of than I thought.

Oh yes, Demonic Collusion is for sure going in this deck, thanks!

The budget of this deck is 30€ (35$), so unfortunately Manabond is too big a chunk of that - but what an awesome card for Damia!

Crow_Umbra on 9 To 10 Odds Favor Keene

1 year ago

I recently converted my Zimone and Dina deck into Lord Windgrace. I totally overlooked Nine-Fingers Keene as another potential option for that swap lol. I'll have to keep her in mind, in case I'm ever looking for a change up down the road.

Have you considered Spelunking at all for this deck? Would give you a 3rd Amulet of Vigor/Tiller Engine type of effect.

Crow_Umbra on Terrenos de Don Windgrace [Retired]

1 year ago

Thanks for checking out my decks as of recent, Profet93 I appreciate it. This is my second go at trying out a Lands strategy. Zimone and Dina were pretty interesting, but they felt like they were being pulled in a couple of different directions.

Since this deck is fairly new, I haven't had a chance to try it here yet. I used to run Insidious Dreams in my old Alesha, Who Smiles at Death deck. I liked it the times I played it there, but felt it was kinda clunky at 4 cmc, especially for a Mardu deck. I figured the mana cost wouldn't be as big of a deal in a deck with Green in it lol. I'm also playing it here because my one copy of Demonic Tutor is currently in my Burakos deck. I also figured I'd (ideally) be pitching Lands to the Discard requirement. If it under performs, It'll be one of my first swaps out.

  1. Petrified Field seems interesting. I agree that I'd want to limit the number of colorless mana producing lands I run, but could swap it for one of the others already in the deck.

  2. Lol I picked up a copy of Natural Affinity during one of my ordering batches. I'm sure that I'll give it a shot at some point.

  3. As for the Shamanic Revelation, I currently have about 6 creature token production effects in the 99. Still getting a feel for how consistently I can draw into at least one. In terms of a similarly costed draw effect, I was considering Stinging Study. 5 for always 5 seems decent.

Crow_Umbra on Terrenos de Don Windgrace [Retired]

1 year ago

Thanks for the suggestions UltimateRoxas40. I think I have a copy of Thespian's Stage around, but I'd need to pick up/proxy Dark Depths. I'm currently running Vesuva to help me double up those on those Field of the Dead triggers.

Braids, Arisen Nightmare is probably one of my favorite new cards of the past year. I played her for that exact reason in the Zimone and Dina deck that I converted into this one. I love the flexibility on what you can sac to her.

If you bring yours out of retirement, I'll be keeping an eye out for your updates. I'm excited to play this deck and have it become a part of my regular rotation, but I have this nagging feeling that there will be some new Jund legend in the Thunder Junction set that I'll want play instead lol.

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