You Find the Villains' Lair

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

You Find the Villains' Lair

Instant

Choose one —

  • Foil their Scheme — Counter target spell.
  • Learn their Secrets — Draw two cards, then discard two cards.

Omniscience_is_life on Cass-a-cading Animar

3 years ago

The main way to up the power and resiliency of a deck is to increase the draw/ramp/removal packages, you're going to want 10 each of those categories.

As far as counterspells go that won't be wasted on a cascade: You Find the Villains' Lair, Mystic Confluence, and Supreme Will are all modal, with some fun other options.

I would say the main thing this deck needs is more interaction with its opponents. You may see a Narset, Enlightened Master on the other side of the table from you, and have no way to deal with it. Yikes! A boardwipe or two will do you good, whether it be a Burn Down the House or a Hammerfist Giant.

Fablab on Jeskai Prismablade

3 years ago

With Forgotten realms out, I have some suggestions for rotation. For the most part, the deck is intact but it loses embercleave, sublime Ephinay, and it’s mana base gets weaker. Embercleave can’t really be replaced with much, perhaps you could could change the deck grixis or esper colors to add Vorpal Sword as a replacement, which also gives access to some new treasure tools from AFR, but I doubt you’d want to change your deck that much so the next best thing I found was Hand of Vecna

Mana base is The real problem so either you hope innistrad prints/ reprints good lands or you add more basics and some snarls

Sublime can be replaced with a number of other win con cards or a board wipe but if your looking for something that does what sublime does, best thing I found wasInscription of Insight andYou Find the Villains' Lair ,though inscription not really good and Lair doesn’t have enough value for the card it’s replacing

And I have a couple more card suggestions that I think are interesting for win cons, Sorcerer Class,Inferno of the Star Mounts, and Demilich

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