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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
Tiller Engine
Artifact Creature — Construct
Whenever a land enters the battlefield tapped and under your control, choose one —
- Untap that land.
- Tap target nonland permanent an opponent controls.
KayneMarco on
Lands Don’t Matter…They Kill
3 months ago
cgishter: appreciate the input. Will give reasonings behind card choices here. Koth is in here for his -3 and ult. I can still use his +2 and simply not search my library. His ult works with all the non basic mountains in the deck and with the amount of mountains in the deck, 4 damage per is worth it. Same with Valakut. I am very aware there are no basics in the deck and it’s by design which brings me to
Blood Moon and Harbinger of the Seas are pretty much non existent in my group. We don’t run a lot of stax or control decks.
I used to have Nahiri's Lithoforming in the deck but it was weeded out as the weakest link when wanting to run something else.
And I’m running Tiller Engine over Amulet of Vigor not just for the untap effect but the tap down effect as well incase I can swing to take someone out if I can’t win with the landfall and sac effects.
Boardwipes are a part of my group which is why I run a fair amount of recursion in it.
Right now I’ve been pleased with how the deck runs. It’s not a highly competitive deck nor is it meant to be but it can push some crazy damage in a single turn with how the deck is designed to win. I’ve been able to hit the 60 damage mark in a single turn just from sacking and playing lands.
Jerkoid on
Delney
5 months ago
Clone Shell, Canoptek Scarab Swarm, Summoner's Egg, Duplicant, Circuit Mender, Filigree Familiar, Threefold Thunderhulk, Tiller Engine, Astrid Peth, Ambrosia Whiteheart, Knight of the White Orchid
Tsukimi on
pigeon tribal
7 months ago
Love to see another Choco deck! In addition to Tiller Engine - Amulet of Vigor and Nature's Will both work wonders in this deck.
Strangelove on
Soul of the Wilds
10 months ago
I came here for Essence of the Wild... but this looks like good fun :)
Maybe...
+1 m8
Asgeren on
Swamp Land
1 year ago
I love the idea of a black landfall deck :D some lands you might like Evolving Wilds Riveteers Overlook Terramorphic Expanse - for extra triggers. Also these might be of interest for your landfall purpose Terrain Generator Myriad Landscape Walking Atlas Everglades Maestros Theater Obscura Storefront Tiller Engine Retreat to Hagra Scaretiller Bitterthorn, Nissa's Animus Navigation Orb Hithlain Rope - hope you can find something helpful!
Rhadamanthus on Opposite Static Abilities
1 year ago
Your Archelos, Lagoon Mystic initially enters tapped because that's what your Orb of Dreams says will happen. Archelos' abilities can't affect how he enters the battlefield because they aren't specific to himself. Your opponent's Amulet of Vigor only triggers for their permanents and your Tiller Engine only triggers for your lands, so they don't have any impact on the result.
When Archelos is untapped, each player will get to choose whether their permanents enter tapped or untapped. An ability like "[something] enters the battlefield tapped/untapped" is a type of replacement effect. If multiple replacement effects are trying to modify how an event affects an object or player, then the affected object's controller (or owner if there is no controller) or the affected player chooses which one to apply. If there are still any replacement effects that would apply to the modified event, that player chooses another one and so on until there's nothing left to apply. This means if there are multiple effects saying "[something] enters the battlefield tapped/untapped" then whichever one the player chooses last in the process is the one that ends up happening.
thar_b_dragons on Opposite Static Abilities
1 year ago
I am on the play. My opponent dropped Amulet of Vigor on turn 1. I played Tiller Engine on turn 2, Orb of Dreams on turn 3, and then Archelos, Lagoon Mystic on turn 4. Should Archelos have entered tapped or untapped? When he is untapped, will permanents enter the battlefield tapped or untapped? Thanks.





