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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Neoform
Sorcery
As an additional to cast this spell, sacrifice a creature.
Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library.



SaberTech on Animar enthusiasts!
1 week ago
The value of Trinket Mage really depends on what else you have for it to target besides the Ballista. I did run it at one point but that was back when I was also running Skullclamp, which I think is the main inclusion that makes Trinket Mage worth considering. If you are also running a number of cheap mana rocks like Chrome Mox and Mana Vault that can also help justify the inclusion. If you face a lot of graveyard decks and feel compelled to put in some artifact-based graveyard hate then that could be another reason to run Trinket Mage. It can also tutor for artifact lands, but generally you want as many of Animar's lands as possible to produce at least two different types of mana so the single-colour artifact lands aren't the best to include while the dual-colour artifact lands enter tapped, which you also want to avoid your lands doing if you can.
The reason why Transit Mage makes the cut despite also only having a few targets is because:
- Finding Ancestral Statue is more important to the deck. There are already a number of ways to get to the Ballista.
- Being able to go Imperial Recruiter -> Phyrexian Metamorph -> Transit Mage -> Ancestral Statue -> Rack up counters on animar then bounce Metamorph -> Metamorph copying Recruiter to get Walking Ballista is a super mana efficient line when Animar starts with just 2 counters.
Total mana cost for the line: RU + 4 life.
That line is way more mana efficient than the old line that required you to tutor up Spellseeker, have the Seeker tutor Neoform and then you Neoform the Seeker into Ancestral Statue. Transit Mage basically lets you get the same result for that stage in the line for just one blue mana, and it keeps the line to only using creatures so there are less commonly-used counterspells that can interrupt it.
capwner on
Neoform Fleshcrafter Oculus
3 weeks ago
Always a fan of creative strategies in Modern, and this certainly is one! I agree with kamarupa that Flare seems like a good fit in here. It also seems like Oculus is your only major threat which could leave you weak to something like Surgical Extraction or just RNG though Neoform for 4 more copies is good. But a second threat could be nice, my first though was Nulldrifter because this is a flexible draw spell or a body to copy in the late game. But your deck is nil ramp all so a 7 drop is tough without more build around. My second thought was Old-Growth Troll which is another chonky 3-drop beater to neoform into, plus it has synergy where you sac it to neo to find fleshcrafter, it comes back as an enchant before neo resolves, then you can use the ability to make the troll, then search the fleshcrafter to get 2 4/4s. Not as good as Oculus, but it could add some redundancy and grind value IMO
Azoth2099 on
Everybody Knows that the Bird is the Word!
9 months ago
No Neoform or Eldritch Evolution? Also, consider Misdirection as more free interaction.
Last_Laugh on
Sixth Doctor's doubling
10 months ago
Just a heads up, but this Commander pairing has ZERO synergy together. The Sixth Doctor is a rules nightmare and I'll list what I've learned.
First, Clara Oswald says your Doctor triggers an additional time but the Dr.'s ability can only resolve once (so no Elesh Norn MoM or The Roaming Throne either). You're after effects that "copy" his triggered ability or his spell copy like Strionic Resonator, Errant, Street Artist, and Lithoform Engine. Alternatively, you can copy his tokens after the fact with Romana II (the partner I personally use) and/or Second Harvest.
Second, tokens that are the result of copying a permanent spell aren't "created" and Adrix and Nev, Ojer Taq (and the rest of that ilk like Parallel Lives/Doubling Season) won't net you any additional tokens (rule 111.12, which I have copied/pasted into my deck's description). This also applies to a lot of other stuff like Bennie Bracks, Zoologist, so watch card's wording carefully.
Third (and also part of rule 111.12), your tokens from the Dr. have a cmc that matches whatever it's a copy of. This means you can Neoform sac'ing a token and have the cmc counted (as an example).
Feel free to check out my list for ideas and Rule 111.12. My deck also focuses on Flash and Untap enablers so I can take advantage of these "once per turn" abilities on each player's turn instead of once per round. Upvotes on any of my decks are appreciated. Dopplegangbangers - Historic Flash Convoke Copies
Last_Laugh on
Animar, don't bring bullshit to the table!
1 year ago
I'm assuming with Ancestral Statue combos being listed 1st that it's plan A. I have some suggestions that will help you consistently get there.
Imperial Recruiter, Spellseeker, Neoform, and Phyrexian Metamorph enable the most efficient combo line for Statue/Ballista I know of. You just need Imperial Recruiter in hand, 2 counters on Animar, , and 4 life. Imperial Recruiter for looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter to look up Spellseeker. Spellseeker for looks up Neoform. Neoform for sacs Spellseeker to look up Ancestral Statue. Statue does its' self bounce until Animar is double your opponents life totals then use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
Last_Laugh on
Animar the perfect
1 year ago
I'm assuming Ancestral Statue/Walking Ballista is the end goal here.
Spellseeker, Imperial Recruiter, Phyrexian Metamorph, and Neoform enable a very mana efficient combo line here (you run the rest of the cards already). It just needs Imperial Recruiter in hand, 2 counters on Animar, 4 life, and . Imperial Recruiter for looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter to look up Spellseeker. Spellseeker for looks up Neoform. Neoform for sacs Spellseeker to look up Ancestral Statue. Statue does its' self bounce until Animar is double your opponents life totals then use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Weird Harvest will look up both Statue and Ballista for wins out of nowhere.
Cloudstone Curio will enable countless infinites in your list. Everything from looping morph/eldrazi since they're eventually free to bouncing Peregrine Drake/Great Whale or hastey mana dorks for infinite mana. This leads to infinite draw to dig for game ending combos.
Last_Laugh on
ambinar i guess
1 year ago
Rose Room Treasurer gives you a game finishing mana outlet for any infinite mana combo here since they all involve bouncing and replaying creatures. I'm not sure why this is so overlooked, it's honestly amazing here.
Neoform, Walking Ballista, and Phyrexian Metamorph will enable the most mana efficient combo line in Animar (you already run the rest). It only needs , Imperial Recruiter in hand, 4 life, and 2 counters on Animar. Imperial Recruiter for looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter to look up Spellseeker. Spellseeker for looks up Neoform. Neoform for sacs Spellseeker to look up Ancestral Statue. Statue does its self bounce until Animar is double your opponents life totals then use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Last_Laugh on
Animar Go brrr
1 year ago
Nice to see the deck still kicking around. I know Neoform is in your maybeboard, but it deserves a spot because it enables a very efficient combo line here.
It just needs 2 counters on Animar, , 4 life, and Imperial Recruiter in hand.
Imperial Recruiter for looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter to look up Spellseeker. Spellseeker for looks up Neoform. Neoform for sacs Spellseeker to look up Ancestral Statue. Statues does its' self bounce until Animar is double your opponents life totals and the use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista.for the win.
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