
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Goblin Grenade
Sorcery
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target (creature, player or planeswalker).





austintayshus on Card creation challenge
1 month ago
Goblin Boomship
Artifact - Goblin Spacecraft
Station
Sacrifice a goblin: Put 3 charge counters on ~.
+25: Flying,
Sacrifice a goblin: ~ deals 5 damage to any target.
6/3
Inspired by Goblin Grenade
Challenge: Repeat
OR
Make a planet that cares about food tokens
OR
Make a legendary Servo artifact creature.
legendofa on
Army of Goblins *please comment*
3 months ago
What's your expected budget for this deck? Marking it as Legacy format isn't necessarily wrong, but it would be a good idea to also add the Budget and/or Casual hub. Legacy decks have a certain expectation of being the kind of high-powered, win-on-turn-3 decks you're trying to avoid, and $1000 would be considered extremely budget.
Outside of that, I would suggest adding some permanent removal. If your Goblin hordes can't get through Ensnaring Bridge, Fog, or other combat-controlling effect, this deck pretty much shuts down. Another option would be something like Goblin Bombardment or Goblin Grenade, turning creatures directly into damage. Burn spells like Lightning Bolt or Skewer the Critics would work, too.
Czarnian90 on
Goblins, Problematic Squad
3 months ago
The deck combines classic goblin swarm tactics (with Krenko, Mob Boss, Legion Warboss, Krenko, Baron of Tin Street, and Gut, True Soul Zealot) with value sacrifice engines like Oni-Cult Anvil, Sling-Gang Lieutenant, Mahadi, Emporium Master, and Juri, Master of the Revue.
Finishers include Goblin Grenade, which turns your tokens into direct 5-damage nukes, and Shared Animosity, which makes your wide board deadly in one swing.
While it’s not the fastest deck in the format, the synergy between goblin lords (Mad Auntie, Goblin Warchief) and the recursion/sacrifice support allows for grindy, unpredictable games that can turn explosive out of nowhere.
Sideboard includes extra burn (Lightning Bolt, Skullcrack), recursion tools (Deadly Dispute), and two copies of Siege-Gang Commander for bigger board presence when needed.
Deck is constantly evolving, open to tuning!
Sliverguy420 on
Goblin Tweakers
7 months ago
right, if you sacrifice Fanatical Firebrand or Reckless Lackey for their own effect, or for a Goblin Grenade/Reckless Abandon, you cannot also sacrifice them for another spell as well. Goblin Grenade and Reckless Abandon aren't triggered abilities.
Sliverguy420 on
Goblin Tweakers
7 months ago
sacrificing is a cost for Reckless Abandon and Goblin Grenade, and you can't sacrifice a creature for multiple costs simultaneously.
NeoLegacy on
Goblin Tweakers
7 months ago
Balaam__ I did decide to replace Goblin War Strike with Reckless Abandon, for two reasons. First, in the end really isn't enough goblins in the deck to warrant a big hit with War Strike, and it would be too inconsistent. With Reckless Abandon it's going to be a more consistent 4 damage, and in a perfect scenario I can trigger both, Fanatical Firebrand and or Reckless Lackey sacrifice to trigger both Reckless Abandon and Goblin Grenade at the same time. Up too 10 damage for two mountains? I'll take it lol, even if it's a slim chance.
Balaam__ on
Goblin Tweakers
7 months ago
I like the new iteration. I’m not sure what budget you’ve allotted the deck, but Impact Tremors would provide great value with all your cheap to cast goblins. You could realistically get damage on the way in, again through combat damage, then again on the way out with Goblin Grenade. It’s pricey, but worth considering.
-Edit—I forgot you’re going for an ‘every card is to cast’ thing, so Impact Tremors doesn’t fit the criteria. If you ever change that facet, it’s definitely worth looking into though.
Balaam__ on
Goblin Tweakers
7 months ago
I think there’s some iteration of this that could perform half decent. I’d lean into all the Brute Force type buffs and try to overwhelm the board, or maybe some sort of half-burn, half-sac attack (Goblin Grenade stuff) hybrid.