Druid of Purification

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Druid of Purification

Creature — Human Druid

When this enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Crow_Umbra on Bantmare

1 month ago

Are you looking for more ETB removal kinda like Ixidron? I'd recommend checking out:

I don't play Bant much, but Tsukimi does. Idk if they might have more suggestions for what you're looking for.

Crow_Umbra on Counter Intuitive (Arwen)

1 month ago

I'll do my best; I haven't played Green/White together as much as I used to, especially stuff that's more focused on life gain. If you're interested in some suggestions for life gain and Green/White adjacent strats, I'd tap in with Tsukimi; they love Bant.

  • One thing that I noticed is that you seem a bit split on life gain and +1/+1 counter support. Based on your description, it sounds like you're more interested in the counter support to send counters around. For this reason, I think that maybe cutting out most or some of the life gain support could focus those slots a bit more. Focusing in on a primary strategy could help alleviate some of that clunkiness.

  • Since Marwen gets her Indestructible counters when she ETBs, maybe a small Blink package of Ephemerate, Eerie Interlude, & Semester's End could be added to facilitate that.

  • I'd recommend checking out Grasp of Fate as a potential swap with Banishing Light. For EDH, I like to have a mix of non-board wipe/multi-target removal to supplement the wipes & single target stuff when possible. They're not Elves, but Druid of Purification and Bronzebeak Foragers are also solid options in that vein.

  • Since Elves tend to crap out bodies, Aura Shards is another great repeatable removal option for a deck like this.

  • Idk if you have a specific budget in mind, but I'd recommend checking out Kodama of the West Tree and Roaming Throne as strong good stuff support pieces.

I know you mostly dabble with Modern, but I'm not sure if you've heard of or used EDHRec before? It's a helpful starting point to see what are some commonly utilized cards for various deck archetypes for each commander.

MindBoogaloo on Standing Stones | Archelos, Lagoon Mystic

2 months ago

Hi man, better late than never. If you're still looking for two cards to cut than I'd recommend getting rid of:

  • Poison Dart Frog great deterrent from attacking you, but it requires keeping up mana and it isn't the best at either generating mana or removal.
  • Hedge Shredder low synergy with the rest of your cards. Doesn't get you ahead unless you're facing a mill deck. If it's about your commander crewing a vehicle, than I'd suggest the newly released Lumbering Worldwagon (you won't be able to crew it solely with your commander, but you've plenty of creatures that can help).
  • Steelbane Hydra seems very mana inefficient. You could run something along the lines of Druid of Purification

Crow_Umbra on Ygra Consumes All

9 months ago

In a similar vein of Bane of Progress, but Druid of Purification gets even more silly with Ygra on board.

Crow_Umbra on Favorite EDH Cards

10 months ago

I enjoy cards that present opponents with a choice, which can be spun politically, or put them in a "damned if you do, damned if you don't" scenario. Some stuff I run in various decks:

  • Council's Judgment - Voting doesn't target, so the table has an opportunity to deal with up to 4 troublesome permanents.

  • Seize the Spotlight - I typically add this in aggro decks that can make use of the stolen creatures.

  • Druid of Purification - In a similar vein as Council's Judgment. Everyone tends to have something around the table that they don't like. Most games I've seen Druid of Purification, it tends to remove at least two things.

  • Mob Verdict - This has popped up in a couple of games I've played my Nelly Borca, Impulsive Accuser deck. It's partly in there for flavor, but also because I tend to play in a fairly token heavy & aggro meta, so it presents the table with the opportunity to take whoever has the widest board down a peg or two.

One of my friends recently put together one of the voting Elf commanders from one of the LotR pre-cons. Voting can be fun if done a couple of times per game, but can be a bit much when done multiple times in succession. Idk, I enjoy those moments where players might have to stop and discuss decisions before making them

Crow_Umbra on (Bhaal) So Hard MFs Wanna Find Me

1 year ago

That shit cray. That shit cray.

Deck looks pretty fun. Will have to keep Bhaal in mind as I decide what my Lord Windgrace deck will eventually get turned into lol. A few cards that could maybe work here:

Tsukimi on Can't Catch Me, I'm the GingerBant Man! [Primer]

1 year ago

First of all, don't apologize I basically solicited you for advice so thank you so much for taking the time to look and give me your thoughts! Many excellent suggestions. I actually added Druid of Purification to my personal maybelist yesterday after seeing them on your Gylwain list! Very strong option.

And I can't believe in searching for GWU sac outlets I missed Edgar Markovs favorite card Scapegoat thank you!

I have tried to offset low ramp with generally cheaper creatures but ramp is occasionally an issue, I will keep this in mind- just so many fun cards I tried to sneak in.

I have Beast Within and Stroke of Midnight was a last minute cut and still on the maybelist cause you're 100% right, just currently experimenting with as much creature based removal as possible.

Wait, how exactly does Soul Partition work? It almost sounds like I could cast it any time it is exiled? That would be a very strong effect here.

Again, thank you so much for the excellent feedback and suggestions. If you ever want feedback on a deck just say the word!

Crow_Umbra on Can't Catch Me, I'm the GingerBant Man! [Primer]

1 year ago

Thank you again for reaching out Tsukimi, and my bad for not taking a look sooner. It is very apparent that this deck is one of your favorites. I do have a few different suggestions, both for the deck and the primer itself. As someone that also enjoys writing primers, I think it can be helpful to add category tags in the edit feature, but not set it as the default view. I find it helpful for my personal organization as I make edits, but can also be helpful for anyone reading the primer that might enjoy that sorting feature.

  • I get that you can essentially get double triggers from some of your ETB Creature ramp with Brenard out, but I'm counting about 10 ramp/mana producing effects, and your average CMC is above 3.5. It could be helpful to get a couple of the 2cmc Sorcery stuff like Farseek & Three Visits, but isn't the biggest priority if you haven't felt this to be an issue during your IRL play.

  • Scapegoat could be a fun board protection effect in this deck. A fairly cheap pick up and is mana efficient for what it can do.

  • Ich-Tekik, Salvage Splicer could be a helpful means of buffing up your Golems, especially as your Gingerbreadified Golems die. I can understand the omission at 5 cmc.

  • In terms of fun ETB effects that would be worth re-using, I'd recommend checking out Druid of Purification. It's become an auto-include in pretty much all of my Green decks. While yes, your opponents can all technically select the same target to remove, I've found that in the games I've played, opponents tend to select 2-3 targets depending on the game. I think in the dozens of games I've played with it, there was only one occasion where all opponents selected the same target. Everyone has something around the table they don't like, and it puts the onus on your opponents to make their selections. This has sometimes lead to opponents making spite plays against each other afterwards lol. I get that you're already running Aura Shards with how creature heavy you're running the deck, but this could bolster that removal suite a bit more, and is a little less Feels Bad than Shards.

  • I've liked Soul Partition as a utility card that doubles as (temporary) removal, or a permanent saving effect.

  • Could be worth keeping Beast Within and Stroke of Midnight on the radar to have some more instant speed removal that can hit a variety of targets.

This deck looks fun, and I look forward to reading your primer as you continue making updates and developments!

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