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How are you combating heavy control decks? I played my son with my illusion/control tonight and he was pretty much able to rip me apart. I know every deck has it's counter though, so maybe that's it? He played his zombie with a splash of blue control and he got me 1 out of 4 games.
March 9, 2012 12:25 a.m.
A Variant of this was more Nihil spell bombs and time reversal.If you have Jace's erasure out, you remove their graveyard, then cast the spell. Both of you draw 7 cards but the opponent also mills at least 7 cards
March 10, 2012 12:35 p.m.
March 13, 2012 2:24 a.m.
i play a variant and i usually like to have 2 lands and 3 Fogs. those are my main criteria.
March 13, 2012 6:56 p.m.
@DurlaC I normally mulligan always, if I don't have at least two fogs and two lands, and it is normally good to mulligan your first hand if you dont have Rites of Flourishing, but if the second hand you get doesn't have it, just play with what you get :D good luck
March 13, 2012 8:55 p.m.
i tried the same deck ideo with the stuff i had and i had a vensers journal in their..... such a good idea
March 13, 2012 9:14 p.m.
I had a run of this deck, but as I have no Consecrated Sphinx I instead put in Creeping Renaissance. It actually seemed to work out okay, allowed me to pull all my instants out of the graveyard and fill my hand with fogs. Might be worth a think.
March 16, 2012 11:13 p.m.
God dammit, second time today I forget to look at updates. ignore my comment >.<
March 18, 2012 2:50 a.m.
haha, no worries, whenever i see a deck i almost never look at updates... bad habits -,-
March 18, 2012 9:43 a.m.
March 18, 2012 10:06 a.m.
Jace would probably be amazing in this. Thing is, he isn't very 'budget' and doesn't fit that model that malekor is going for.
March 18, 2012 11:32 a.m.
March 18, 2012 1:20 p.m.
he costs almost the same on tag (3 dollar difference), plus his 0 could help mullaginning -(how would you spell that?)
March 18, 2012 4:30 p.m.
I played a slightly modified version of this at my FNM last Friday. Absolute biggest problem was in G/W humans decks, of which there were several. There are not enough Beast Withins in the world to keep that thing under control if you can't take care of him in a turn or two. It was saddening.
March 18, 2012 9:28 p.m.
Why would you use a beasts within on the mayor, rather than just fogging? The beasts are to deal with cards that threaten to win via non-damage means.
March 18, 2012 9:29 p.m.
This thing gets murdered by anything burn, maybe a vensers journal? elixer is not enough when they're playing devils play, or is witchbane orb for burners?
March 19, 2012 5:29 p.m.
Witchbane Orb seems to be the anti-burn defense, which hurts the "budget" aspect. But it's still pretty solid.
March 19, 2012 6:42 p.m.
Yeah, people aren't keen on Witchbane Orb, I'm just a huge fan.
March 19, 2012 7:24 p.m.
I made pretty much the same deck...and then I ran into Hellrider. He's one of those cards you can't really do anything about, or you have to hope you have Beast Withins and can then speed up the mill.
March 19, 2012 8:01 p.m.
and what if this wasn't budget? what would the deck start to look like?
March 22, 2012 6:47 a.m.
March 22, 2012 12:05 p.m.
March 22, 2012 2:37 p.m.
@ skyb0rg:Infect won't be a problem because the decks that use it to win are few and far between. Either way, if they're playing infect it's usually fast and won't use the proliferate mechanic. Plus, if you have enough Fogs, the only card that will deal you any counters would be Virulent Wound, but you don't have any creatures to use it on! I wouldn't worry about it. Focus on the most powerful decks in Standard.
March 22, 2012 7:12 p.m.
I just want to see I appreciate those of you who have been answering questions, I have been rather busy lately and don't check the site as often as I normally would so this is very helpful, thanks!
March 22, 2012 10:07 p.m.
March 23, 2012 6:59 p.m.
Imagine playing Witchbane Orb after a livewire. Good times...
March 23, 2012 10:13 p.m.
Have you considered putting a Witchbane Orb mainboard? Most of the problem cards in the format can be solved with the Orb. Having a single copy mainboard will give you a better chance at winning game 1 against decks sporting these cards.
March 24, 2012 12:44 p.m.
i actually have 2 consecrated sphinx and a memory adept in this deck, too much?
March 26, 2012 7:58 p.m.
ive been playing a mono green turbo fog and ive found that i either stall the game for days, i drop my Dungrove Elders quick to win, or i just outright lose. im thinking of trying the u/g version like this again and seeing how it works out. +1 from me guy
March 26, 2012 9:02 p.m.
April 3, 2012 1:27 a.m.
Going to standard tonight with this deck. Slightly different sideboard, and the sphinx is swapped out with an undead alchemist. Can't wait to see how it goes!
April 6, 2012 12:47 p.m.
Well that was unsuccesful. Not having Witchbane orbs (was hoping to buy them before the event but none there...) really ruined me. Allowed infect to proliferate me, and sideboarded burn to kill me. This is a very fun deck but those parts are a bit integral. Would probably mainboard the witchbane orb over the increasing confusions.
April 6, 2012 5:53 p.m.
I wanted to kno if uve got tips on sideboarding, as i brought a similar deck to my stores last fnm and got beat horribly mostly due to bad siding...
April 23, 2012 9:30 p.m.
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|Date added||5 years|
|Last updated||5 years|
This deck is not Standard legal.Highlight illegal cards
|Illegal cards||Blunt the Assault , Ponder, Beast Within, Rites of Flourishing, Consecrated Sphinx, Jace's Erasure|
|Folders||Good decks, Saved Decks, Nice Decks, Wants, Standard, Standard, favs, New stuff, cool stuff, Decks, ~, See all 12|
|Top rank||#1 on 2012-03-06|