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This is a first attempt at a standard Simic deck that utilizes the combination of the Evolve and Undying mechanics. After constructing the deck and play testing against the an aggro zombie deck and a W/B control deck, I liked what I put together. After taking it to a local Friday Night Magic, all I can say is "disappointed". I won only 1 of my 3 matches. I feel like I got a little unlucky in my first loss, but in my 3rd match I was dominated by a Gruul deck that ramped into Gruul Ragebeast and other giant creatures. My only win came against a really bad Orzhov deck.

My deck works by removing the counters created by my undying creatures making them return after dying more then once and by evolving my other creatures with either the Biomancer or evolve mechanic.

A couple of things that I was thinking about changing are removing the experiment ones and replacing them with my other cloudfin raptor and 3x wasteland vipers. Also, the Nimbus Swimmers were only good late in the game when mana was not an issue. So I would like to remove them completely.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

15 - 3 Rares

12 - 5 Uncommons

12 - 7 Commons

Cards 60
Avg. CMC 2.18
Tokens Beast 3/3 G, Frog Lizard 3/3 G, Ooze X/X G, Wurm 6/6 G
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