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Sultai: What Lies In The Depths

Casual* Aggro BUG (Sultai) Casual Combo Counters

Heebs297


Maybeboard

Instant (1)


With the release of Arixmethes, Slumbering Isle, it seemed like a perfect opportunity to extend the theme in my Horror In The Ice deck. This deck splashes green to utilize Arixmethes. The same synergies apply here that they did in the old deck.

Totally casual, and just for funsies. Open To Suggestions!

"It serves as evidence of the ancient power of the deep, a reminder that the sea is the only thing worthy of reverence"

You can approach cracking these monsters one of several ways:

1) Thing in the Ice   + Fate Transfer + an instant or sorcery
2) Thing in the Ice   + Vampire Hexmage + an instant or sorcery
3) Dark Depths + Vampire Hexmage
4) Dark Depths + Thespian's Stage
5) Dark Depths + Sylvan Awakening + Fate Transfer
6) Arixmethes, Slumbering Isle + Thespian's Stage
7) Arixmethes, Slumbering Isle + Vampire Hexmage
8) Arixmethes, Slumbering Isle + Sylvan Awakening + Fate Transfer

Urborg, Tomb of Yawgmoth Makes our Depths and colorless lands usable.
Elvish Spirit Guide serves as a way to speed up and get us green mana.
Expedition Map Helps search out missing pieces, great at finding Urborg and Depths
Not of This World For clutch moments
Dark Ritual helps in several places. Rushes out Expedition Map. Rushes our Hexmage. give us ramp into our 3/4 cost slots
Sylvan Awakening gives us another combo outlet with Fate Transfer. It additionally give us a late game alternative, and gives us indestructible blockers.
Thing in the Ice   is nice to leave on the board, and use to clear it when things aren't going your way.
Arixmethes, Slumbering Isle, use it as a fatty, or use it as mana ramp.

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Revision 2 See all

(5 years ago)

Date added 5 years
Last updated 5 years
Legality

This deck is Casual legal.

Rarity (main - side)

3 - 0 Mythic Rares

22 - 0 Rares

13 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 2.16
Tokens Marit Lage
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