Infinite Storm Spellfist ($10 Modern Combo!)

Modern HoboTSH

SCORE: 205 | 76 COMMENTS | 24514 VIEWS | IN 169 FOLDERS


RIP Elusive Spellfist March 27, 2015-July 14, 2017 —Dec. 30, 2017

Welp, after some research of the sets released after Oath of the Gatewatch I saw Firebrand Archer at first I saw it as a strictly worse Nettle Drone since it doesn't work for both sides of the combo. After taking some time to think, I realized that Elusive Spellfist also technically was a strictly worse Nettle Drone and that Firebrand Archer was a second Grapeshot in creature form. So that means that the namesake and inspiration for the deck Elusive Spellfist was dropped for the new powerhouse. This deck will carry on the torch for him though and the name will stay in his honor.

xavrr says... #1

+1! I love this deck...Add in Flame Fusillade!

Herbal Poultice + Zephyr Scribe + Retraction Helix + Flame Fusillade = even more infinite damage combos :D

January 22, 2016 1:20 p.m.

MagicalWizard says... #2

Honestly love this deck! Have you thought about maybe swapping Elusive Spellfist for Stormchaser Mage at any point?

January 22, 2016 2:58 p.m.

HoboTSH says... #3

@MagicalWizard: It's been a thought. I may end up trying Stormchaser Mage out when I get my hand on 3 or 4. My only worry is the casting cost making him harder to drop on T2 than Elusive Spellfist.

HOWEVER: Stormchaser Mage could be played on the turn of the infinite combo just like Grapeshot and attack the same turn.

January 22, 2016 3:03 p.m. Edited.

HoboTSH says... #4

Number 1 guys, we did it! Let's keep the conversation going!

January 22, 2016 4:08 p.m.

Kroto says... #5

I might actually build this soon. Depends on if I can get the cards. Maybe I'll sub some stuff and report the results here.

January 22, 2016 7:10 p.m.

ArchFline says... #6

Jeskai Ascendancy could be loads of fun in this deck but it would require a splash of white.

January 23, 2016 12:29 a.m.

RealGreninja says... #7

Have you considered Ensoul Artifact for this? On Darksteel Relic it is an indestructible 5/5 for 1U

January 23, 2016 1:20 p.m.

Zackwind says... #8

excellent id love to try it!

January 23, 2016 1:45 p.m.

HoboTSH says... #9

@ArchFline: I've looked into possibly adding Jeskai Ascendancy however the issue besides the white splash is that the card does nothing for the combo on its own. All it does is give the combo effects to creatures that already have them in this case. I see it possibly working in a Impact Tremors + Midnight Guard + Ornithopter build more effectively.

@RealGreninja: Darksteel Ensoul Artifact is a nice aggro deck but it performs better with a deck centered around those cards as opposed to the combo here. This deck needs to win in one turn so an indestructible 5/5 isn't so helpful here. Especially considering Ensoul Artifact would be destroyed when you combo off with Darksteel Relic. I suggest you look into the darksteel set of cards and put together an indestructible artifacts deck with Darksteel Colossus as a finisher.

@Zackwind: Thanks! And remember it is only $10 without basics if you want to try it!

January 23, 2016 3:23 p.m.

RealGreninja says... #10

I understand Ensoul Artifact is more aggro, but I played a few games with this (the more expensive version) and I found it had trouble getting early footing and comboing off. Not sure if it is just me but it performed much better when I stuck a few in.

January 23, 2016 3:36 p.m.

HoboTSH says... #11

@RealGreninja: The goal is to combo off on turn 4-6. You typically will mull until you have at least 2 lands and 3 of the combo pieces or 2 combo pieces and a Taigam's Scheming or Serum Visions. If the game goes past turn 10 you lose anyways against most modern decks so you need to fly off on one turn in order to take the win. Honestly though, I feel like Taigam's Scheming is better than Serum Visions in this deck because it lets you trash cards you dont need. Ensoul Artifact ends up costing you a turn that doesn't really end up benefitting you in the end. All it does is delay the inevitable because if you can't combo off you can't win. The deck is an all or nothing rush for the combo which is why every card in the deck has to pertain to the combo. Plus the deck's answer to early threats in board control is using Retraction Helix or Banishing Knack defensively to bounce a troublesome creature or enchantment and put them a turn behind. As long as you haven't loss by the time you combo off you will win. I can't stop you from making any changes to the deck if you build it yourself; however, you will find the deck less consistent.

January 23, 2016 5:28 p.m.

Ninjadude51 says... #12

Dispel should be mainboarded as a four of. You lose so many times cause you try to combo off and then lightning bolt happens.

January 23, 2016 5:32 p.m.

HoboTSH says... #13

@Ninjadude51: Funny enough there is only 1 burn player at my lgs and not much red in the meta now that Splinter Twin is ban so I rarely see Lightning Bolt. I do mainboard it against burn in place of 1 Zephyr Scribe, 1 Nettle Drone, 2 Evolving Wilds.

January 23, 2016 6:47 p.m.

FlintSR says... #14

But.. but.. its not 60 cards though..

January 24, 2016 4:46 p.m.

HoboTSH says... #15

@flintshadowrider: What? It is 60 cards.

January 24, 2016 9:19 p.m.

FlintSR says... #16

Riiiip, my bad. Misread sideboard

January 25, 2016 3:34 p.m.

Katarkind says... #17

Creative +1

January 26, 2016 7:01 p.m.

crashoverrard says... #18

Have you considered Shivan Reef for this? or maybe in non-budget version?

February 1, 2016 6:02 p.m.

HoboTSH says... #19

@crashoverrard: Look under upgrades

February 1, 2016 6:59 p.m.

JosefK says... #20

I built this deck and have been playing it with my local group of budget-Modern friends. I've probably played it a dozen times and haven't lost yet. I came close to losing a hand last night when an opponent hit me with 15 damage on turn 4 with a goblin token deck, but I drew Grapeshot and won on turn 5. Someone tried to take it down with Pithing Needle but could only get one down (and I'd remove it with Banishing Knack or Retraction Helix anyway).

It's a brilliant deck because of all the different winning combos, and Taigam's Scheming in there to search for any missing pieces.

I have to say, though, that in my group of regular friends, this deck has limited entertainment value. I usually play it when I get sick of losing with other decks. There's almost no interaction with the other players during the game, and my friends don't like to see it come out. But that's a "too much winning" critique.

March 19, 2016 9:33 p.m.

Gfdbobthe3 says... #21

Hey Hobo! I love this deck and I'm seriously considering buying it.

I just have one question.

Why do you have 3 Psychic Spiral and 2 Vandalblast in the sideboard?

April 30, 2016 2:53 p.m.

HoboTSH says... #22

@Gfdbobthe3: Affinity and mill are two popular decks in my meta. I actually just run a Kozilek, Butcher of Truth but the Psychic Spirals are a nice budget alternative that also countermills your opponent. Vandalblast can remove a problematic artifact early or clear a board late. To be honest. Besides say Dispel and Altar of the Brood the rest of the sideboard is there for fringe cases left over from the pauper version of this deck and meant to fill the sideboard. Your goal is to combo off ASAP. If you have to slow down to deal with your opponent's deck, you have pretty much lost anyways. That's the biggest problem with a one-trick pony combo deck.

April 30, 2016 6:45 p.m.

TheBloxlord says... #23

For a later upgrade, I recommend Gifts Ungiven. While very expinsive at around $10-$25, It would help search for your combo pieces in late game.

April 30, 2016 7:56 p.m.

zebeg says... #24

Awesome deck for $10. Playtested some (against no one) and got combo on turns 6, 4, 5, 5, 5, 16, 5, 5, and 15. Although these numbers could be far from average, I'd pay $10 for a deck that wins 7 of 9 times against a deck that's not control or burn

May 1, 2016 8:29 p.m.

zebeg says... #25

Next set comboed at 6, 5, 5, 6, 6, 4, 6, 9

May 1, 2016 8:40 p.m.