ArchFline Deckspert

Someday, someone will best me. But it won't be today, and it won't be you. --Last Word

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I feel that stoney silence is a bit expensive for this build but your recommendation for Ivory Mask is very good I will make the change. In my meta I rarely fight storm but feel that this deck can deal with storm decently using Nevermore.

December 10, 2017 9:48 a.m.

20 lands is a perfectly reasonable number as we have plenty of pillow-fort cards to lengthen games. We posses no fetchlands so we have effectively a greater potential to draw our lands given we do not filter them out via fetches. We even have both Ranger of Eos and Squadron Hawk which filter non-lands from our deck. Even Sun Titan can be used to help pull back lands from the graveyard. Due to the many ways in which we effectively increase our potential to gain land I can say that I am uncertain of what prompted your question. This is a Marty-proc deck so our stated is always to win through a grindy and explosive mid range statedgy.

December 9, 2017 12:10 p.m.

Im not trying to make the this deck overly budget friendly. To me anything less than $100 USD, that still is able to hold up a fair fight vs major competitive decks is reasonable for the modern format.

December 6, 2017 11:50 p.m.

@kamarupa As good as Hour of Revelation is, it would generally be worse for us than our enemies as we regularly make use of enchantments to pillow Fort our way out of harm.Brave the Elements is a decent idea but Im not sure what I would be willing to drop for it. I feel that it takes a role similar to Kami of False Hope as it is more 3 card inclusion for self protection.

December 6, 2017 9:43 p.m.

Said on Ipnu Sanity...

#5

I chose to forgive the crab in favor of additional removal as Ive found that most decks that run only 4 creatures rarely get to efficiently utilize them as most opponents run an excess of creature removal. Simply put it comes down to consistency over theme. Hedron Crab would simply see to much hate to make him excessively useful while simultaneously offering us too weak of a blocker to be of any bother.

December 6, 2017 10:49 a.m.

Feel free, if you think up some good budget changes feel free to comment back so that I can see about updating the brew.

December 6, 2017 9:20 a.m.

Its a very similar list that Im modifying for better playability and price. To be honest it needs work as Saffs original list (while budget) is a bit slow.

December 6, 2017 7:55 a.m.

@ ldjosh Totem Armor is fun to use but ultimately detracts from the core functionality of the deck which runs cards that either help us get to the combo, help us survive, help us disrupt our opponents combos and board, or are combo pieces. Totem armor feel like a win more card which is not something we can afford to run when we have very little draw power to obtain such enchantments.

December 5, 2017 10:48 p.m.

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Finished Decks 38
Prototype Decks 6
Drafts 0
Playing since Innistrad
Points 450
Avg. deck rating 53.53
T/O Rank 343
Helper Rank None yet
Favorite formats Modern
Good Card Suggestions 185
Last activity 2 days
Joined 2 years