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It would be fun but it could be a bit hard to cast or make consistent use of. The Glissa kind of takes the spot of superion for chuncky defense.
September 20, 2018 6:57 p.m.
I am tempted to run Authrotiy in the side board as you are correct it would be advantageous vs a wide-aggro focused opponent. I think that my primary sideboard change to include that card would be replacing Hurkyl's Recall that being said my personal meta is pretty affinity heavy so atleast for my meta I believe the current sideboard is better. Notably there is an argument for adding more creature interaction to buy us time. Perhaps in a future build. As for my records at FNM, the best I have managed with this deck is top 8 #6 of a gathering 34 people in size.
September 8, 2018 10:55 p.m.
So I hate having to mention it so often but just because I run black does not mean that I have to run hand disruption. The deck runs multiple redundant pieces in order to provide it resiliency. This is a combo deck and as such it has minimal interaction due to combo pieces taking up the majority of the very limited positions that this deck has. The only way by which I could see fitting in hand disruption would be by removing my draw power and or a combination of point removal which seems ultimately silly. I suppose the changes would help me in fights vs control matchups however I would be gaining a mild game one bonus vs control at the detriment of a game 1 reduction in interaction vs all non-control matchups.
Ultimately for my meta and I believe for the general competitive meta the current lack of hand interaction is perfectly reasonable. Additionally most fail to notice that the primary countermeasure taken to combat our deck is Leyline of Sanctity which means that we must actively build our deck with that thought in mind. I appreciate your recommendation however I have answered this question a few times in similar form, such interactions can be found in the comment section archive for this deck. As for the sequence write up, I generally don’t believe it writing such things because all games of magic are dynamic and any one game order may not reasonably be like the next. I would suggest taking a period to understand each card, how they interact and just get some games under your belt with that knowledge.
September 8, 2018 2:30 p.m.
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Commander / EDH*
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SCORE: 39 | 27 COMMENTS | 3763 VIEWS | IN 16 FOLDERS
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