Herbal Poultice

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Common

Combos Browse all

Herbal Poultice

Artifact

(3), Sacrifice Herbal Poultice: Regenerate target creature.

Price & Acquistion Set Price Alerts

LRW

Ebay

Have (0)
Want (2) random72guy , ybladey

Recent Decks

Herbal Poultice Discussion

500destinies on Brood Combo [Turn 3 Win]

1 month ago

Thanks for the suggestions! I like Welding Jar and Herbal Poultice to protect the combo pieces. A lot of what you're suggesting is a little slow though. Fabricate and Zephyr Scribe are great at finding combo pieces, but then you have to wait a turn in order to actually combo off. That's the whole reason Springleaf Drum is in the deck--it speeds us up.

Adding red is super cool, i need to ry it sometime. My only concern is the manabase for izzet can get costly and this deck was supposed to be budget. Oh well... the life of a magic player is expensive.

sg_86 on Brood Combo [Turn 3 Win]

1 month ago

I like this combo mainly because of the flexibility in the cards you can combo off with. One 0 mana artifact (Welding Jar probably being the best, Herbal Poultice, or the creatures), one creature that untaps when the artifact ETBs (there are 5 different creatures that do this: Battered Golem, Nettle Drone, Zephyr Scribe if you use a non-creature artifact, Traxos, Scourge of Kroog which is also a wincon on its own, and Mirran Spy), one card that has an ability that triggers whenever a permanent, artifact or creature if you use them enters the battlefield (Molten Nursery, Altar of the Brood, Impact Tremors, or Nettle Drone does it as well), and Retraction Helix or Banishing Knack.

I think that adding red gives you some good options like Nettle Drone and Molten Nursery. I also think that you should run on average 6 of each of the combo pieces. Welding Jar and Herbal Poultice I think are better than Ornithopter and Memnite as they protect the combo. This is probably better than the nut draw of getting the combo out on turn 3.

Springleaf Drum only has one purpose and does not do much if you don't have Memnite or Ornithopter in your opening hand.

lagotripha on Mono Red Goblins

3 months ago

I feel like Kuldotha Rebirth needs a little more active support to be effective- just ornithopter and it are rarely in your hand at the same time.

Fortunately, the hyper efficient and cheap Shrapnel Blast can act as (functionally) extra grenades, and cards like Darksteel Citadel, Herbal Poultice, Memnite, Panic Spellbomb and sideboard Tormod's Crypt are available.

Personally, I like to sit a lot lower on the mana curve, running Mogg War Marshal, and sometimes run Dragon Fodder/Krenko's Command over empty the warrens (as that fits better in Skirk Prospector combo), then rely on the haste-enabling lords and Reckless Bushwhacker/Goblin Bushwhacker.

Have fun brewing, goblins can be a lot of fun!

Hexcimal on Manaless Pauper

6 months ago

Take out Herbal Poultice since you'll never be able to use it, possibly even Bone Saw.

Add Kobolds of Kher Keep, Gut Shot, and/or possibly Lotus Petal if Bone Saw is kept.

This would be an awesome deck to pull out on people, and land destruction decks wpuld cry.

euananddalesaccount on R/B ETB Combo

1 year ago

And try out 4 Ornithopters and 4 Phyrexian Walkers instead of the remaining 3 Bone Saws, 2 Islands, another Banishing Knack, a Spidersilk Net and a Herbal Poultice

Grunyarth on Puresteel Paladin/Sram throwing grapes

1 year ago

I would suggest using Swords to Plowshares instead of Celestial Flare, as it costs less mana, and gives you 2 life. Also, if you are worried about decking yourself, I would definitely run Laboratory Maniac instead of a kill spell like Celestial Flare, as it can win you the game.

Also some better 0-drop artifacts (than equip artifacts you probably won't have mana for) are Tormod's Crypt and Herbal Poultice, which have some value.

Triton on I Finally Have Use For My 20 Nettle Drones!

2 years ago

Thanks for the suggestions Lanzo493!

Preordain is gonna be going in for sure. I do intend this to be for casual play, and consistent, so I'll happily add in the playset. Take Inventory was on the chopping block, so no hard feelings haha.

I'll cut Kozilek's Sentinel for Elusive Spellfist, since unblockability makes it more of a wincon. I have an idea of what to take out for the others.

As for Welding Jar, I'll probably include them in the list later. Herbal Poultice is budget, and protects creatures. That's gonna go in too.

I'll make some edits, I may need suggestions, but a I have a good footing. Thanks once again!

Lanzo493 on I Finally Have Use For My 20 Nettle Drones!

2 years ago

When you go for the combo, you go all in. And here's a list that does just that, except it's not a list. It's a website. Wizards did a column on this very combo, so I'll just give you the website.

I understand you're on a budget, so just here me out. Elusive Spellfist and Battered Golem are cheap creatures you can add to your deck to make it better. You'll get the combo out more easily, while also being able to survive a couple of combat phases. The spellfist is especially valuable because it gets unblockable. Welding Jar is a little on the expensive side, but you don't need it because it's just insurance to keep the golem alive. You can replace him with Zephyr Scribe like it says in the article. Looting is useful anyway. Don't forget Herbal Poultice because it can save your creatures. Also, it's harder to remove since it isn't a creature.

Serum Visions is well past the budget of your list. If your deck is indeed casual, then you probably won't care if I suggest a card banned in modern: Preordain. It is an integral card to any combo deck and is banned for that exact reason. I suggest putting in as many as you can. Also, Take Inventory is bad. It only becomes good once you've played the third one because the first one is subpar and the second one balances out the badness of the first.

Good luck comboing.

Load more