- 4x Ancient Amphitheater
- 4x Arid Mesa
- 1x Eiganjo Castle
- 5x Mountain
- 3x Plains
- 4x Sacred Foundry
- 1x Shinka, the Bloodsoaked Keep
I made this deck to play at Classic Tribal Wars.
It's based on finishing the opponent with big direct damage abilities and spells. I chose W/R over mono red because of Brion. Main strategy is to throw giants to the enemy till he's dead.
-No giants were harmed during the making of this deck-
hmmmm i am honestly not completly up to date on classic tribal wars rules but i do like this deck
December 3, 2010 9:27 p.m.
Tribal rule says at least 1/3 of the deck must be made of creatures of a single type. There's only 20 creatures in the deck, so it's hard to remove and put something non-giant.
I would like to add borderland behemoth, it would be a nice OHKO in this deck, but its mana cost is high. I could add Daredevil but earthquake will probably easily kill it. It may show useful when i want to use 2-3 giants in one turn though. Sovereign is the same reasons as behemoth :)
December 4, 2010 3:46 a.m.
Made the deck as a warrior deck just to add Keldon Marauders. Just going with giants was very slow.
December 6, 2010 8:54 p.m.
First of all, I LOVE this deck. The card Fling is one of my favorite cards out there. I use it in my Protean Masochism deck to loving toss my 20/20 Protean at my opponent such a fun card. I digress though.
I noticed volcanic fallout here, did you think about pyroclasm? I know that it doesn't deal damage to the opponents but may still help with the early game and costs 1R less. Also with the amount of red in this deck, Valakut, the Molten Pinnacle might be worth a look.
Anyway like I said love this deck.
+1 from me.
December 6, 2010 9:39 p.m.
Thank you rckclimber :) The reason I chose ]]volcanic fallout]] was because it's an instant and I can play it in turn three at my opponents phase, and can play the giants when turn came back to me. Anti-counter is nice too :) I think I will also add Earthquake .
December 7, 2010 3:16 a.m.
December 24, 2010 10:09 p.m.
That's a hard to do but fearsome combo :D
Boldwyr Heavyweights usually don't bring out crazy strong creatures. Since it's Tribal Wars, the strongest creature could be an elf lord or such, which can be destroyed easily with removals.
December 26, 2010 3:27 a.m.
December 13, 2011 6:07 p.m.
Throwing dragons is certainly a good idea! However there's the restriction rule of Tribal Wars, so I'm not sure how I'll put them in.
December 13, 2011 7:33 p.m.
December 26, 2011 1:57 a.m.
Oh, right. Feedback and stuff.
The only thing I might change would be the addition of Ajani Vengeant . Because he's really good. It gives your opponent yet another threat to deal with, all the while locking down their scariest card in play. I don't know what you'd take out for it, though.
December 26, 2011 1:59 a.m.
Nice suggestion :) I can certainly use more life and stalling. Because of the tribal rules, I cannot drop the number of creatures, but I can remove a Volcanic Fallout .
Thanks for the +1!
December 26, 2011 3:15 a.m.
January 12, 2012 2:34 p.m.
My favorite thing to do with a deck focused on Fling is to use Act of Treason , Mark of Mutiny , Traitorous Blood and Act of Aggression to Fling using my opponents creatures. It's really silly, and had really bad match ups against decks without many creatures.
However that being said It's still hilarous and terribly un-fun for your opponent stealing their creatures, attacking them with them (with added effects sometimes) then sacing their creature for even more direct damage!
Here's my fling deck if you are interested: Act of Consumption
July 31, 2012 1:26 p.m.
The main idea is having fun, right :) They may not be well against combo, but I think they'll make good sideboard cards.