
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hired Poisoner
Creature — Human Assassin
Deathtouch





legendofa on
Am I On Demon Time?
2 months ago
I think most Shadowborn Apostle decks run a few more than six copies. As it stands now, you need to draw into all six individually to make them more valuable than 6x Hired Poisoner or whatever. Your Ophiomancers and Jadar, Ghoulcaller of Nephalias give you some sac fodder, but the Apostles can work just as well for that if you need them to.
The tough part about Apostles in Modern is that they take up a big chunk of your mana curve. A T1 Swamp, Apostle; T2 Swamp, 2x Apostle; T3 Swamp, 3x Apostle puts you in line to pull out a Demon on turn 4, which is where most of the Demons in this deck are sitting anyway. Right now, you're basically giving up the early game for a little extra mana in the mid game, adjusting for competitiveness.
So if you want to build around the Apostles, my suggestion is to go all in on Apostles, use fewer but bigger Demons (maybe something like Archfiend of Depravity, Pestilence Demon, or Reaper from the Abyss), and add some more 1-2 mana control/tempo options, filling out your removal and discard suite. Echoing Return also feels like some solid support.
Kukkakaali on
Tuhmeliinit Cube
3 years ago
Version 2.7 Dungeons & Dragons: Adventures in the Forgotten Realms and Innistrad: Midnight Hunt -Squad Captain, +Dancing Sword // -Makeshift Battalion, +Enduring Angel Flip // -Topplegeist, +Portable Hole // -Queen of Ice, +Mind Flayer // -Unwilling Ingredient, +Forsworn Paladin // -Brackish Trudge, +Shambling Ghast // -Sanguinary Mage, + Meteor Swarm // -Tormentor's Helm, +Boots of Speed // -Thundering Ceratok, +Prosperous Innkeeper // -Reave Soul, +Infernal Grasp // -Skymarch Bloodletter, +Graveyard Trespasser Flip // -Hired Poisoner, +Gisa, Glorious Resurrector // -Burglar Rat, +Baneblade Scoundrel Flip // -Warlord's Fury, +Electric Revelation // -Scorching Dragonfire, +Cathartic Pyre // -Breakneck Berserker, +Ardent Elementalist
legendofa on
4 years ago
Hired Poisoner , Massacre Girl , and Ochran Assassin also give some more options. You also want to take advantage of creatures dying, so cards like Rushed Rebirth , Blood Artist , and Sangromancer can offer some support.
libraryjoy on
Black and White - please help!
4 years ago
I don't think it will. You have enough lifegain to make up for a few early hits. If you want to keep a 1-cost creature in that slot, I would chose something that has deathtouch naturally, and then reduce slots elsewhere. Options for a 1-cmc with deathtouch are Foulmire Knight , Hired Poisoner , Pharika's Chosen , Ruthless Ripper , Typhoid Rats , or Vampire of the Dire Moon . I like the last one best, but it's also the most expensive.
EnbyGolem on
Dark Pauper Brew
5 years ago
Cool concept! Have you considered adding Typhoid Rats, Pharika's Chosen, or Hired Poisoner? They would let you get deathtouch on the board quickly while also helping lower your curve.
Raknulfr on
Golgari Swarm - Undergrowth
5 years ago
Hiya
I personally think Guardian Project is a great addition for every Commander-Deck with green in it. Not that cheap but awesome!
Low CMC deathtoucher like Foulmire Knight , Hired Poisoner , Sedge Scorpion and Vampire of the Dire Moon are a nice threat agains big stuff of your opponents and are cheap creatures to get into the graveyard for undergrowth.
Nuubi on How would deathtouch and infect …
6 years ago
So, say I have a creature with deathtouch, something like Hired Poisoner and I play an artifact that gives infect or Triumph of the Hordes . Would deathtouch be cancelled out because of infect or are the -1/-1 counters still considered damage on a creature and it would kill the other creature no matter what because damage was dealt?
Kjartan on
Murder all the Things
6 years ago
How did you end up with 4x Hired Poisoner and 0 Ruthless Ripper ?
Do you just like Hired's picture that much better, or what?