Ok so I changed it around a little.

Luxas, 11 years ago

Made it more based around having a stronger front end, but Lightning Greaves and Swiftfoot Boots should keep your creatures safe from spell targets. Sigil of Distinction can be a nice mana dump for mid to late game. O-Naginata gets rid of people just blocking your creatures and lets you through for damage even if they block.

Final Conclusion?

GRUULFTW, 11 years ago

After extensive deck editing I will put in Nylea and Bow of Nylea. Anyone else realize trample + death touch means the creature need to do 1 point of damage and the rest goes over to the player?

First update

Dryvnt, 11 years ago

Boros Charm, while versatile, showed to not be powerful enough. After actually playing a game with it in hand, it is hard to think of a time where I would actually want it. It's versatile as fuck, and still has some uses, but isn't powerful enough I feel.

I cast Numot in a game. He turns out to be nothing but a 6/6 Flying for 6. While his LD ability might trigger, I don't see it doing enough to justify.

After actually playing against the Zur deck, I realize how impossible it is to get a removal spell to stick, let alone a sorcery speed piece of removal. If something has to go through, it definitely has to be better than Threaten. This was already on the hinges, but it seems like it's no-go for the big-CMC 3-color spell. I had big hopes for you, Catch / Release, but you're out.

After playing a few games, I realized I needed more draw for when Zedruu wasn't going to make it. For that, I added Mercurial Chemister.

After cutting Catch / Release, I decided to add Firemind's Foresight as a replacement big spell. Taking a look at the instants in my deck at CMC 1 through 3, I realize that I can create some interesting and interactive packages, depending on what's needed. The list of current instants can be found here. If I need pure draw, I can grab Think Twice (Or Izzet Charm if my hand needs filtering) and Sphinx's Revelation. If I need a boardwipe, Mystical Tutor + Think Twice will cast Terminus for 1UUW at instant speed. If a counter war needs to be had, I can grab Swan Song, Counterspell and any 3 CMC counterspells.

I decided to remove Dissipate, being the (imo) weakest counterspell in the deck, and added Swan Song instead, because of Firemind's Foresight. After playing against the newly formed Zur deck in my playgroup, it seems there are a lot of counter wars to be had in the future.

In total, the final changes I made are:

limitedking, 11 years ago

Tried underworld connections and i don't like it in this deck lol.. especially with burn being my worst match up. Between jace and the scrys, I usually have a hand full of answers! Hardest match up is red/white burn. Mono-blue and junk midrange are also very challenging match ups. Far and away is mostly for blood barons. Any suggestions are welcome!

Cards

complexxx123, 11 years ago

Stuffy doll, lightning Axe, lava claw reaches

Spydurr, 11 years ago

Puppet Strings for Freed from the Real

Bigpoppanev, 11 years ago

Now that i have it on Paper, i see i have 70+ cards, so obviously one huge hurdle is making it down to 60 cards!

GPT Boston

brassheart, 11 years ago

Played this list to a 4-2 and 14th (out of 58) place showing at this event. Definitely need some Thoughtseize's to add to the SB but beyond that I'm very happy with the way this is running right now.
MDN 6 / 0
Thoughtcast feature for Affinity

pattywhacker, 11 years ago

Removed: 4x Sylvan Caryatid, 1x Negate

Added: 2x Banishing Light, 3x Celestial Flare

Sideboard: -2x Celestial Flare, -2x Glare of Heresy, -1x Jace, Memory Adept, -1x Mistcutter Hydra, -2x Last Breath, +1x Ajani, Mentor of Heroes, +2x Witchstalker, +1x Negate, +2x Deicide, +2x Nyx-Fleece Ram

xelas, 11 years ago

Removed
Nin, the Pain Artist
Added
Curiosity

Transmute Effect

SurprysE, 11 years ago

Added Drift of Phantasms: double feature, perfect blocking and is Demonic Tutor on Grand Architect.

Added Muddle the Mixture: Counter intants and sorceries and is Demonic Tutor on Pili-Pala

Removed Mana Leak: Cancel the spells in the early rounds and only has one function.

Removed 2 Voyage's End: Entering first hand too often.

Modern IQ

fadetoblack1183, 11 years ago

Made the Top 4 at a 50+ person Modern IQ. Lost the first round to BUG Infect (0-2). Then beat Burn (2-1), Mono-green Infect (2-1), Storm (2-1) and Bogles (2-1). ID'd into the top 8. Beat UWR Control (2-1) in the quarterfinals. Lost to BW Obliterator (0-2) in the semis, this decks one true weakness is hand disruption, it is almost impossible to beat a persistent hand disruption deck. Overall I am super stoked about the deck, especially since I was able to beat three of the decks hardest matchups (Burn, Storm, Bogles) using tight play.

deck changes

zandadoum, 11 years ago

Updated the deck, I hope u like the changes. Also changed the name, as it doesn't dredge at all anymore ^^

Total remake

Yami268, 11 years ago

So, it's been awhile since my last update but here it is. I remade my decklist because it was quite old. Added: Future Sight , Spelltwine , Gate to the AEther , Library of Leng , Statecraft and some others I cannot think of right now. Removed useless ones, like Bronze Bombshell ,

red pauper goblins

jobowackeez, 11 years ago

pauper classic

some changes

MdeM, 11 years ago

cutting the Mana Leak as they take away from the agro plan I have with this, I want to just counter the removal so I Dispel and Spell Pierce instead
MDN 0 / 0
Young Pyromancer feature for Izzet Delver?

FNM 6-13 results

blakxjokerx, 11 years ago

went to both FNMs on the 13th. For the early FNM i went undefeated and split the pot with another undefeated guy.
round 1: 2..0 against Rakdos Aggro
round 2: 2..1 against Mono green Devo (YES!)
round 3: 2..1 against Naya Aggro
Round 4: drew out with another Naya Aggro
i was at the shop all day, so i was getting really frustrated with some of the annoying people in there. Sucks because they seem to be a lot louder than the chill people.
second FNM was slightly bigger and 1 round longer
Round 1: 2..1 against G/R aggro
Round 2: 2..1 against Red devo with a splash of green for Xenagod
Round 3: 0...2 to some ridiculous chromanticore deck. definitely luck on his part as he drew two cyclonic rifts (which he overloaded) each game on top of counter spells.
I dropped out after this because my friend wanted to hangout and i was quite sick of being at the shop all day. overall, a successful day of magic. really want to pay that Chromanticore deck back though. Stupid thing

Naya Angel Midrange

Theodore, 11 years ago

Created a deck on top of the creature "Archangel of Thune".
MDN 1 / 0
Sigarda, Host of Herons feature for Naya Angel

Naku_vamp, 11 years ago

this is just the modern version fo my share the pain deck after i foolishly labeled my old deck as modern and forgot i had 2 cards that weren't modern and relabeled the old deck as legacy, still happy with both the changed to this make it a little slower but still happy with the speed. Thanks to anyone who up votes, comments or makes a suggestion