Testing

Vincentcuk, 11 years ago

Testing with some random people at Untap.in and never win against aggro and midrange deck.. this is weird.. hahaha

All0is0Dust, 11 years ago

Made a few changes to the deck structure, Athreos, God of Passage actually messed up the flow of the deck a lot by accidentally removing the key enchantment Gift of Immortality when creatures are sent back to hand. Also, Teysa, Envoy of Ghosts wasn't causing board changes fast enough, so now switched to Blood Baron of Vizkopa.

Comments

Hickorysbane, 11 years ago

Just thought I'd clear comments cause they hit double digits

The deck is now Casual!

slovakattack, 11 years ago

I caved, and figured that since it's going to be in casual play anyway, I might as well make it better.

The additions of Nightscape Familiar and Curse of Shallow Graves should make it hit faster and harder than before.

Orbow, 11 years ago

Swapped Joint Assault for Giant Growth

Chopping block

mookie990, 11 years ago

Stuff I intend to swap out at some point:

Athreos, God of Passage,Clone,Colossus of Akros,Dimir Doppelganger,Filigree Angel,Medomai the Ageless,Myr Battlesphere,Razor Hippogriff,Serene Master,Sharding Sphinx,Sphinx of the Steel Wind,Sydri, Galvanic Genius,Treasury Thrull,Xathrid Gorgon,Darksteel Mutation,Oblivion Ring,Underworld Connections,Elspeth, Knight-Errant,Barter in Blood,Divine Reckoning,Paraselene,Akroma's Memorial,Batterskull,Cranial Plating,Death Denied,Silence the Believers

Won't necessarily swap them out in the near future - most are good in a generic 'artifact goodstuff' deck like this currently is, but I'd like to eventually take the deck in a more combo-focused direction. (or, alternatively, I feel like they're necessary but have obvious upgrades)

Another update

mookie990, 11 years ago

Traded for a bunch of fun things. Huzzah!

-Thopter Foundry - not as good without Sword of the Meek

-Esperzoa - my curve tends to be too high to take advantage of the bounce

-Enigma Sphinx - weaker without topdeck manipulation

-Dakra Mystic - cute, but political really isn't my thing.

-Spear of Heliod - I rarely keep mana open, and it's not worth playing an anthem

-Phyrexian Reclamation - again, awkward to recast stuff.

-Courier's Capsule - low impact, never worth recurring

+Memnarch, Cranial Plating, Fabricatefoil, Trinket Mage, Steel Hellkite, Everflowing Chalice, World Queller

Added Krark-Clan Ironworks to sideboard, pending getting some more cards to take advantage of it

Mental note: cut more high CMC cards next time.

neowit, 11 years ago

Azorius Arrester continuously failed to pull it's weight, so it has been replaced by Skirsdag High Priest. Two seemed to be an appropriate number to add, as it relies first on the exploitation of the reanimator mechanic to function at its best. The sideboard has also been modified to address conspicuous threats.

All in all I am quite satisfied with the feel and consistency of this deck in virtual play. It is now on it's way to my house to be battle-tested in casual play, then perhaps FNM. Thank you all for your suggestions and/or general support.

MDN 48 / 34
Doomed Traveler feature for God of Frustration

delta2, 11 years ago

Vampire tribal
MDN 0 / 0
Balustrade Spy feature for vampire

Big Changes

jeboner, 11 years ago

I've made some pretty big changes to the deck and sideboard. I think I've come close to where I want this deck, but any and all suggestions are appreciated.
STD 10 / 55
Herald of Torment feature for Mono Black Aggro

Tweaks II

pyrohemia, 11 years ago

More minor tweaks, including suggestions from Boza.

  • -1 Commune with the Gods, -4 Putrid Leech, -2 Disfigure, -2 Last Gasp. As Boza says, removal not attached to a creature is pretty bad, 4 Commune with the Gods is definitely too many, and there are already a lot of threats in the deck, so Leech is just redundant.
  • +3 Stinkweed Imp. This guy is basically recursive removal, and even recurs himself without the need for a Tortured Existence.
  • +4 Carrion Feeder. I'm not sure how much I like this guy yet, but he does present a low-drop threat, at the very least, and has some interactions with...
  • +2 Faceless Butcher. More removal, plus cute tricks with Carrion Feeder.
  • Sideboard: -1 Disfigure, +1 Stinkweed Imp, for the matchups where we need more removal like that.

Additionally, with the release of Vintage Masters, Arrogant Wurm is now in the format. I'm not sure yet what I want to cut for it, but it definitely seems like I want to run it as a 4-of.

Long-term Success

zamiero, 11 years ago

After increasing the creature count, the deck performs much better. I wanted to keep the flying spirit tokens as the primary win condition, so I added creatures that cost two mana and gain me life: Lone Missionary and Child of Night.

Wing Shards still performs very well. I was hoping to teach the newer players in my group to attack first, THEN play spells. However, even the veterans still get crushed by wing shards half the time.

Underwhelming

zamiero, 11 years ago

So Tibalt, the Fiend-Bloodedfoil is as bad as everyone says. His +1 ability really only helps when I have three untapped mana and a spell with Madness or Flashback, plus my hand is at two cards or less, plus there's not a critical spell in my hand I cannot afford to lose. That's a lot of conditions that need to be met!

I did successfully use his ultimate Insurrection once against an opponent who ignored Tibalt. While that was entertaining, one amazing win out of fifteen games is not a ratio I will enjoy playing.

Zenog3, 11 years ago

Oh, man, I already feel that with cards like Tatsumasa, the Dragon's Fang (Which I just added in) and Godsend (Which I also just added in) this deck is going to be a blast to play! Any more legendary equipment that I should put in?
EDH 0 / 1
Captain Sisay feature for Sisay Equip.

Comment Clearing

ducttapedeckbox, 11 years ago

Just some comment clearing. Thanks to tj70, 2austin5, and GoldGhost012 for all of the help!

Additions

SealableZero, 11 years ago

I decided to take some of your advice to make this better!

Here is what I added: 1x Liliana Vess 4x Wrench Mind 4x Liliana's Specter 2x Nixathid 2x The Rack

One issue I did notice with this deck is that I kept waiting for my opponent to play something first due do the excessive removal spells I had. So I added more discard. Wrench Mind because it's amazing for 2 mana.

Some of you might be skeptical with me adding Liliana's Specter because of it costing 3 mana for 1 discard. The reason I add this was for devotion purposes, discard on the spot, and the fact that I need creatures in this deck as well. Also with Whip of Erebos it serves as another discard/attack as well.

I replaced the Desecration Demon with 2 Nyxathid because it is cheaper and still adds 2 devotion. It also can be one of my finishers as well.

I added The Rack because I figured that I might as well take advantage of the fact that I am making them discard, which can serve as another finisher in this deck as well, putting them under more pressure. This also serves well with Liliana Vess.

What you guys think?

Update: STORMCROW

cyphus, 11 years ago

I realize if I'm freaking ending either turn - I really don't need to worry about having Hex proof. I wouldn't block with Triton Shorestalker or Invisible Stalker. The risk difference is neglible imo- Chip away in style
MDN 35 / 21
Storm Crow feature for Give it Some Time

I apparently need permission from my computer...

Voxzorz, 11 years ago

I was playtesting this, and I played Shahrazad in the super game. In the subgame, I cast Burning Wish to get the still resolving Shahrazad from from the super game, and cast it in the same turn. In the sub-sub game, I cast a second Shahrazad on turn two. My computer shut itself down.

Comment Cleanup

Karimzamrini, 11 years ago

I cleared the comments as they were getting a bit cluttered :)

Plague Myr

djbodtke, 11 years ago

Replaced 2 Giant Growth with 2 Plague Myr

eric3valleys, 11 years ago

Removed 4 Searing Spear and 4 Lightning Strike and added Skullcrack and Searing Blaze