Winger_77, 11 years ago
picked up a playset of the Grim Lavamancerrecently. haven't had much chance to play since doing so, however. pretty much set on dumping the Chieftans and Krenkos to put in a playset of Quest for Pure Flame. may drop Legion Loyalist for a pair of Young Pyromancer as well, making this deck goblins no more.
FNM Premiere
BluesClues, 11 years ago
I used this deck at this weeks FNM at my LGS and went 1-2-1, which is less succesful than I hoped.
First match was against UW control. First game I lacked lands and got stomped, second game I was to slow and got stomped. Control is my bane.
Second game was against mono blue devotion. Lost both games due to an overloaded Cyclonic Rift, whiping my board and leaving me unprotected. Also I hate Tidebinder Mage.
Third game was against grixis control. Won first game, lost second, was ahead in third game, but the time was over, so we had a draw.
Last game was against Dregde, won first, sided in Rest in Peace, which sealed the deal in game three.
Control is a problem, I might try to go Junk and a hand disruption in from of Brain Maggot and Duress.
FNM!
Pan163, 11 years ago
A short one, this week, with so many people at GP Chicago. Went 2-1, but that was my fault, not the deck's, so I think the deck's quality is maintained. Was planning to try out a new deck this week, but I don't QUITE have the cards yet. By next FNM, I plan to be trying different decks. Round 1: vs. Orzhov Midrange (2-1) Round 2: vs. Jund Monsters (0-2) Round 3: vs. Boros Burn (2-1)
Mana Curve Changes
Kipperx, 11 years ago
2x- Aeon Chronicler; The card advantage ability rarely happens because of the mana cost, and for card advantage I will use
2x+ Dakra Mystic; Swapped for Aeon Chronicler
3x+ Ring of Evos Isle; Just another upkeep ability
1x- Reality Acid; Removed to make space for Ring of Evos Isle
Big Blue Changes...
roytekker, 11 years ago
After playing the original deck listing for a few weeks locally and experimenting with various different builds one thing kept eating away at me. It just was not performing consistently enough. When I had a good match it was so much fun, but for every fun game, 3 or more miserable matches followed.
Much discussion was had which resolved with myself and my buddies deciding that izzet is a cruel mistress and maybe a different approach is required.
Mono blue devotion, with Purphoros, God of the Forge as a win condition. The hilarity of dropping him before a Master of Waves
and just destroying life totals has been pretty darn successful.
If that tactic does not become available during the game then simply play as though you are mono blue and have fun with it. I have succeeded in many more games with this build than any previous, consistency is higher and so is the fun factor.
Apologies to anyone who upvoted a radically different build from the current one. This is a much more simple idea which pays off way more often.
possible changes
steelking6, 11 years ago
So right now i dont know if i run enough creatures to warrant a second, if even the first Domri Rade. also i want to lower my curve a little bit, dont want most of my stuff at 4.
Valehaun, 11 years ago
Added 3x Hero's Downfall and moved 3x Banishing Light to the sideboard. Removed 2x Plains and added 2x Swamp
Deck Update!
slovakattack, 11 years ago
-2 Juniper Order Ranger +2 Doubling Season -2 Knight of Meadowgrain +2 Steward of ValeronTournament Updates
Slycne, 11 years ago
I haven't been keeping up on the tournament reports as much lately, but the deck continues to function well. Every time I try something different I just end up missing how powerful my spells feel in UW.
Naku_vamp, 11 years ago
4th Revelation!
BoromirOfGondor, 11 years ago
I finally obtained my final Sphinx's Revelation, in a set of three RTR packs I bought. I wish those packs had been in a draft, as I pulled Detention Sphere and Hallowed Fountain in addition to Rev.
4-1 at FNM
BoromirOfGondor, 11 years ago
I attended another FNM with this deck, and fought my way to 4th place. Here's the story...
Round 1: GW Aggro (2-1) This is the same deck I faced last time, although he removed its midrange element in favor of a more aggressive strategy. Game 1, Supreme Verdict did what it does best, and Jace proceeded to mill his entire library while I Dissolved his spells. In game 2, I flooded and couldn't deal with two monstrous Fleecemane Lions (even with a Blood Baron of Vizkopa). Game 3 I countered all of his threats, until an Elspeth emblem sealed his fate. I also had the pleasure of using Detention Sphere to take out 3 copies of Courser of Kruphix.
Round 2: GR Monsters (2-0) Game 1, he played into a Detention Sphere by running out two Experiment Ones, leaving his defenseless against my counters and eventual Jace, Memory Adept. Game 2, I blew the field and dominated with a Blood Baron of Vizkopa.
Round 3: Jund Monsters (1-2) This was an intense match; we were both sweating profusely by the end. Game 1, he rushed me with a turn 2 Domri Rade into a turn 3 Xenagos, the Reveler. Supreme Verdict wasn't enough, as a Stormbreath Dragon came courtesy of Domri. Game 2, I repeatedly cast Supreme Verdict until securing control with an Elspeth, Sun's Champion. Afterward, Sphinx's Revelation drew me into more answers, and he scooped. Game 3, he and I both managed to ultimate our planeswalkers (Domri and Elspeth, respectively). We were both down to 0 cards, however, so whoever topdecked a threat first would win the game. I kept drawing into answers, but an 8/8 Mistcutter Hydra swung in for the game. Best match of the night.
Round 4: Mono-Black Aggro (2-0) In game 1, he kept a 2 land hand with a few one drops, Master of the Feast, and Desecration Demon. In order to keep him stuck on those two swamps, I repeatedly used Azorius Charm on his Rakdos Cackler. By the time I cast Jace, Architect of Thought, he was too far behind to recuperate. Game 2, an unopposed Blood Baron of Vizkopa ravaged his board as I repeatedly gained life and blocked with Elspeth tokens.
Round 5: Mono Blue Devotion (2-0) This is an excellent matchup for me, and he kept dicey hands both games. Game 1, he flooded as I cast threats and counters. Game 2, he was land screwed; honorable mention to my Nightveil Specter, which picked up a Master of Waves
.
Got 4th place, and the sweet dissolve promo.
:D 60 upvotes!
Smellygoat11, 11 years ago
That is a lot of upvotes O.O Thank you all for your continued support! This deck is shaping up to be very brutal and well balanced, and I'm excited to start playing it against some of my friends! As always, keep those suggestions coming! [Comments purged]
teamplayerx, 11 years ago
Went 5-3-1 at GP Chicago.
Revamp
jubale, 11 years ago
After playing a lot of Aggro, I have dropped Dictate of Kruphix. Turns out it's good vs control and less-rampy midrange, but Aggro loves cards because it can play them so fast. So I'm trying two other means of card draw.
Rookie Tournament
TheVylan, 11 years ago
5 rounds of swiss before a cut to the top 8.
Round 1 Mono Black Aggro Won 2-1
After a really slow start I lost the first game. Then games 2 and 3 were almost exactly the same, having Rageblood Shaman and Kragma Warcaller out and trampling trhough the last 10 or so damage.
Round 2 B/W Pillow Fort (i think) Lost 2-1
Wasn't really sure how to play against this deck. He kept on negating damage and keeping his stuff alive to hold on until he had his win condition. Lots of Gods Willing and Ajani's Prescence stopped all my removal.
Round 3 Golgari Dredge Won 2-1
Rageblood Shaman again was my best performer here, trampling over all his Satyr Wayfinders, while he tried to mill into a better position. I lost the second game here to a Nemesis of Mortals that he got out and Monstrous for only GGGG.
Round 4 Green Fatties/Hydra Won 2-1
Dropped game one here. Had a 4/4 and a 5/5 Heroes' Bane, Nylea, God of the Hunt and all the Hydra tokens to go with it. Game 2 I got all my removal to stop his ramp and did nearly all my damage with a pair of Deathbellow Raiders.
Game 3 I let through his Polukranos, World Eater, top decked a Kragma Warcaller and swung with the horde I had out for 23 damage in the one turn.
Round 5 U/B Won 2-0
I played the last tournament winner in this match.
I almost dropped the first game after he stole my Mogis with his Nightveil Specter, then a Mountain on the next turn. My burn spells came through for me here to knock off his last few life points.
Game 2 I had a near perfect draw. T1 Gnarled Scarhide, T2 Deathbellow Raider, T3 Ragemonger}}, T4 Kragma Warcaller and another Scarhide, swung for 20 for the win.
So I went 4-1 in the Swiss and was sitting 4th going into the Finals.
Semi Final vs Mono Black Aggro won 2-0
I think mono black was my best matchup for the day. I had pretty quick monsters, and enough removal to stop his Pack Rat getting out of control. Both games were over pretty quick.
Quarter Final Black Devotion Won 2-1
Game 1 was another quick win for me. Game 2 I risked a 1 land opening hand and held on for a few turns longer than I really should have, but lost it in the end. Game 3 I think he did more damage to himself than what I did. Multiple Underworld Connections out and a few Herald of Torment. I knew he was trying for the Gray Merchant. Again my burn came through at the end for the last 4 life and saw me into the Grand Final...
Grand Final vs U/W Control lost 2-1
I knew he had an Elspeth and lot's of counters, but not much else going into this match. He kept my creatures to a minimum all game, was able to ultimate Elspeth and swing for the win.
Game 2 I was ready. I kept baiting him with a crature, only to drop another or a burn when he was tapped out. i dont think a control player has played such a quick game.
The Decider.
I had an amazing start, had him down to 8 life and I was up to 28 thanks to his Last Breath. Then it all went downhill. I had no hand, he had a Jace, Architect of Thought. I drew 5 lands in a row, he got to Ultimate said Jace. I had nothing, he had Mogis and AEtherling. I gave it one more shot, I drew... a Deathbellow Raider. My trusty friend had performed well for me today, but there was nothing he could do here. After pumping Aetherling and making him unblockable I knew next turn I was done.
Now with 100% More enchantment creatures.
Spootyone, 11 years ago
I've made some large adjustments to the build to better fit the metagame and to test out some new cards, namely Eidolon of Blossoms.
Cleaning up comments.
Unexpected Life Gain
Robomaster, 11 years ago
So I made a lot of changes to the deck. After playing with it a lot i saw that it had 3 main win strategies. Either hit them with a lot of big buffed tokens, wait it out with life gain from Trostani, Selesnya's Voice, or kill them indirectly with Purphoros, God of the Forge. Seeing i needed to narrow this win strategy down to one thing i decided on a lot of big buffed creatures since thats the most fun, and seemed like something that is more reliable. So i started working on that and it is working very well. I haven't lost a game yet! With the buffs and populate i make tons of creatures that are huge. But my unexpected end game is Trostani. Because since my creatures enter the battlefield buffed i get the extra health. If i have her out i usually never end a game with less than 60 health. What do you guys think anything i can expand upon
Only the good stuff now~
Elementhrope, 11 years ago
Removed Elspeth, Sun's Champion who is far too slow for this deck and Tajic, Blade of the Legion who doesn't do a lot despite being a somewhat good card. In their place, we've got the sweet Hero of Bladehold and Hellride with his yummy haste.
Switched Azorius Arrester for Firefist Striker who does the same job but multiple times.
Finally, the 2 Day of Judgment and 1 Boros Charm
have been moved to the Sideboard. Instead, we've got 3 Lightning Helix in the deck now.
Also, I need to figure out the last card to include in the Sideboard.
Didnt do so well...
MrSixxxxx, 11 years ago
Well, played in the GP at chicago and.... It didnt do well at all. Round 1: lost to mono-black Round 2: won against mono-white splash red Round 3: lost to mono-black again Round 4: tied with azorius control (damn control matchups..) And finally, Round 5: tied with junk constellation So, after going 1-2-2 and realizing i wasnt going to day 2, i dropped :( And here i thought the deck was gonna do better...maybe i'll just switch to mono-black since it seems to be working.
Jund Version
SithLord, 11 years ago
scavenge-you-dreadful varolz!-jund-edition
stoytcho23, 11 years ago
Still need to add a couple of high cost creatures, but I'm feelin good about the early game -Side board contains some options
4-0
BlueEyes, 11 years ago
Haven't played this deck in FNM in awhile and was very pleased to go 4-0!
Changed the deck a little by reducing land count to 18 from 21, because of Mana Confluence