Bloodbriar
fits well in this deck. Unlike his role in dedicated Bloodbriar decks, here you only really need Bloodbriar's sacrifice trigger to trigger once, becuase once it gets a +1/+1 counter it can then be grown with the
magical effects of proliferation™.
The easiest way to sacrifice a permanent is with
Evolving Wilds
and
Terramorphic Expanse
, which many Pauper decks run anyway.
The current version of the deck doesn't have any other ways to trigger
Bloodbriar
, except for
Ior Ruin Expedition
- a landfall enchantment version of
Divination
, YAY!
What's that?
You think it might not be worth running?
"Why not just play
Divination
?"
Because the art is nice and Zendikar's flavor is cool, maybe?
Ok, well at the very least it's a synergistic way to trigger Bloodbriar that benefits from proliferating, and the 3 charge counters really aren't very hard to build towards. Just playing an
Evolving Wilds
and subsequently cracking it gets you 2/3 of the way there by itself.
Honestly I am not quite sure if
Ior Ruin Expedition
is worth running, I haven't yet tested the deck enough to be able to tell. It is a fun card to play, however. At least in my "humble" opinion.