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  1. Cast creatures: you have a bunch of 1-drops are all counters, Hidden Strings pseudo ramps by untapping lands letting you cast more creatures
  2. Draw cards: load your creatures up with Curiosity and Curious Obsession to keep the gas coming
  3. Protect your assets: your 1-drops are counters that will hopefully keep anything bad from happening to your enchanted creatures
  4. Fly in for the finish: all your creatures are evasive, Tempest Djinn is a fatty that only gets fatter over time, Favorable Winds makes the weenies thicc.

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94% Casual

Competitive