Hey All!

This is probably the first deck that I feel I can make public. It's based around the investigate mechanic from SOI and in Tricolor (Blue, Green, White). I've used it many times and it feels great to me. It has a minor mill mechanic with Fleeting Memories and Graf Moles have gotten me up to 134 life from 20 in about 6-8 turns. I even willed someone to death by accident one game. It has had some basic preliminary tests and passed. My question to you all is a simple one. How can this deck become better than it is? Any and all feedback is appreciated!

-TheDoctor_Y2K

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