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Happily Ever After v2

Legacy* Jank Mono-White

Vandeyr


This deck revolves around winning with Happily Ever After.

The winning combo is Transguild Courier with Happily Ever After .

Spirit of Resistance locks down your game so that you can't die to damage. Combo this with The Wanderer to prevent you from losing using to spell damage.

Call the Gatewatch , Plea for Guidance , and Reverse the Sands are sorceries to help achieve the 'six card types' criteria in Happily Ever After. I should find better sorceries that are cheaper.

Reverse the Sands , Soul Warden , Cosmos Elixir , and Obelisk of Alara are to get life to satisfy the 'your life total is greater than or equal to your starting life total' criteria in Happily Ever After.

Gold Myr is for ramping.

Cosmos Elixir is for card draw.

Rebuff the Wicked , Condemn , and Dawn Charm are to counterspell or to prevent you from loosing too much life in one turn.

Ideal Draw:

Turn 1 - Plains, Soul Warden.

Turn 2 - Plains, Gold Myr.

Turn 3 - Plains, Gold Myr.

Turn 4 - Plains, Happily Ever After, Call the Gatewatch.

Turn 5 - Transguild Courier, Rebuff the Wicked (or some other instant).

Turn 6 - Win on upkeep.

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96% Casual

Competitive