First of all, you should always have at least one creature on the battlefield or a cheap one in your hand (with 8 minions you have an high probability to have one).
The second point is to manage your mana. Almost all cards have flash so you don't have to play during your turn. Counter you opponent when he plays and spend the remains manas with creature spells. For instance, with two you can use
Quickling
to bounce
Faerie Miscreant
and play it the next turn.
In the same time, try to put more and more minions in the game and don't hesitate to attack each turn. The opponent will be forced to target these annoying creatures and your bounce will be a hard counter. In the other hand, don't overextend too much because this deck can be weak against mass spell (if you loose your minions).
Finally, I didn't speak about the amount of mana (X23). Thanks to bounce, you should always have cards to play. Either in your hand or on your battlefield. But, the limit is your mana. Combos like "bounce & play" are powerful but expensive. Moreover, it's nice to prevent enemy spell so you'll have to keep 1 or 2 mana to cast counterspell. That's why I decide to put 23 mana card. With draw bonus, you'll be able to play one mana each turn. In summary, more mana, more bounce, more spells, more combos, ... MORE COMBOS !
Last but not least, be patient. Lock and delay the early game with your counters. In mid game, disturb him with your "big" faeries abilities and attack with minions. In mid/late, play combo to freak out your opponent.