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Memory Slurry

Modern*

midget_overlord


Sideboard

Sorcery (4)


Maybeboard

Sorcery (1)


Exile things from hand and deck. The purpose of this deck is a pseudo lantern strategy. That is, removing as many threats as possible, winning by inevitability. I realize this is strictly worse than lantern, but I really wanted to see how I could make it work.

Key Pieces and card choices Psychic Surgery + Aven Mindcensor + Field of Ruin or Ghost Quarter Force shuffles to allow us to slowly pick off threats from the top of the deck while causing them to whiff many of their searches

Circu, Dimir Lobotomist Probably the strongest control piece here. With luck (and some manipulation with Psychic Surgery) we can prevent the opponent from being able to cast their key spells.

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Revision 6 See all

(7 years ago)

-1 Mana Leak main
+1 Mission Briefing main
-1 Thief of Sanity main