Etali, Primal Conqueror

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Etali, Primal Sickness  Flip
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Etali, Primal Conqueror

Legendary Creature — Elder Dinosaur

Trample

When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.

: Transform Etali. Activate this ability only as a sorcery.

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Mortlocke on Gishath Spared No Expense!!!

2 months ago

I'm not sure what you mean in regards to "I like the flexibility those provide over Worldly Tutor." This is how I envision it's use: Turn: You start by attacking with Gishath targeting an opponent with a weak board state. No blocks declared and combat damage is assigned. Gishath's triggered ability hits the stack, in response you cast Worldly Tutor placing Etali, Primal Conqueror  Flip to the top of your library. Worldly Tutor resolves, and Gishath has a guaranteed hit at the start of it's triggered ability resolving. Unfortunately you'd have to telegraph your moves with Sylvan Tutor as it's a Sorcery. You'd just cast it before you go to combat. The flexibility here comes in the fact that you also can just use said spells to help your early game as well getting access to Intrepid Paleontologist or Selvala, Heart of the Wilds. I suggest you revisit Worldly Tutor and Sylvan Tutor - perhaps proxy them in for a game or two and see what happens.

Gleeock on I'm semi-giving up magic

5 months ago

I've been slowly selling off the "collection" as well, getting out of buying new toys, & just playing a few decks I am happy with. So a couple of pointers that have been good for me on my remaining decks that I rarely get out to play:

1) Randomized but impactful effects, to guarantee you always end up playing a different game. Higher budget examples: Etali, Primal Conqueror  Flip, Breach the Multiverse

2) Par down your color pie. Your mono example is not for me, but it does run in-line to this idea. This is a great opportunity to sell off a couple of specific-color staples & get rid of that WUBRG land base (if you had all that).

3) Valgavoth, Harrower of Soulsfoil not really control.. But IMO groupslug, done right, can be fun for your opponent specifically because you are NOT controlling their gameplay. Though, if you wanted Rakdos control suite, you can find a few cards that will accomplish that while drawing you a card.

4) Play off opponent's topdeck will not mess with their hand/limit resources. If you make a deck that does this, you have less need to "stay caught up/enfranchised" because you are as "caught up" to MtG as your opponents' are with this deck. This will be impactful, but always play differently (good qualities if you play infrequently). Eg. Rakdos, the Muscle

Hexapod on Music of the Spheres | Jodah, Archmage Eternal

10 months ago

Reworked this deck with the addition of ramp creatures : Birds of Paradise, Noble Hierarch, Dryad of the Ilysian Grove

Removed some Eldrazi as I don't enjoy playing them that much, just kept my favorite ones. Also did away with Lurking Predators just because I have so many decks that run it and I wanted variety.

Added colorful cards that would not see play anywhere else in my lists, like Two-Headed Hellkite and Atraxa, Grand Unifier.

Added awesome cards I either just acquired: Apex Devastator, Etali, Primal Conqueror  Flip

Some cards were just released which made total sense in this build: Call Forth the Tempest, The Key to the Vault.

Finally I upgraded some of the art to tie into the aesthetics of Jodah traveling through the Multiverse.

joaka on Can you activate abilities before …

11 months ago
  1. Cast Twinflame targeting Etali, Primal Conqueror  Flip.
  2. Make token copy of Etali, trigger Etali ETB.

Q: Can I sac one of the Etali's with Food Chain before game state action makes me remove one.

  1. Put -1/-1 counter on Devoted Druid to untap itself.
  2. Tap for Green mana, repeat step 1.

Q: Can I activate Tayam, Luminous Enigma's ability and remove Devoted Druid's 2 -1/-1 counters before it dies to game state action?

jbump75 on

1 year ago

Balaam__: I think I figured it out. Replacing Etali, Primal Conqueror  Flip with Emrakul, the Promised End works because Emrakul, the Promised End is essentially immune to counterspells due to his protection from instants. I also exchanged Consider for An Offer You Can't Refuse. It seem to be working well.

Flodoo on Caveman Magic

1 year ago

fragarach97

Why Etali, Primal Conqueror  Flip is preferable to Etali, Primal Storm?

Etali, Primal Conqueror  Flip comes into play and lets you play 4 Spells (in a 4 Palyer Commander) for free and not on the attack trigger first, at the risk of revealing 4 lands.

Flodoo on Caveman Magic

1 year ago

fragarach97

Why Etali, Primal Conqueror  Flip is preferable to Etali, Primal Storm?

Etali, Primal Conqueror  Flip comes into play and lets you play 4 Spells (in a 4 Palyer Commander) for free and not on the attack trigger first, at the risk of revealing 4 lands.

Flodoo on Caveman Magic

1 year ago

replace Etali with the newer version Etali, Primal Conqueror  Flip-> more profit

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