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The Robot Inquisition 1.0

Legacy

Tourach7


Sideboard

Creature (3)

Land (3)

Enchantment (4)

Instant (2)


Maybeboard

Sorcery (4)


**Go to Version 2.0**

After significant testing, I consider version 2.0 to be a superior build.

http://tappedout.net/mtg-decks/the-robot-inquisition-v2/


No one ever expects...

Goal: Find an SI build without Summoner's Pact that retains as much of the PSI explosiveness as possible, and can then transform into the regular PSI grind plan for games 2 and 3 vs blue decks.

Duress main since my meta's heavy blue.Duress over Cabal Therapy because I need my robots for Culling fodder and can't flashback Therapy consistently enough. Duress is also better post-board once the Culling package comes out.

Sideboarding Plan vs Blue:

-4 Culling

-6 Robots

-1 Dryad Arbor

-2 Mox Opal

-1 IGG (Replaced by PIF)

-1 Whatever I'm feeling at the moment--often Tendrils.

+15 from the board.

References & starting points: MTGS SI thread led by Vacrix; BallinMD's robot list and advice; pointers from veteran players as I tested new build styles every week. Thank you.

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A small event at a local card shop.

Rd 1: vs Dredge, 2-0 win Belch and Belch.

Rd 2: vs Zoo, 2-1 Little to see here except me misplaying an easy win into a nail biter in game 3. Shield Sphere bought me extra turns to draw into combo pieces.

Rd 3: vs BUw, 2-1

He's packing heavy discard, Force of Will and Spell Pierce, Bob and Snapcaster, with Disenchant and Canonist out of the board. Yikes.

G1: I'm on the draw and his discard grabs my early business spells, but I storm for 10 gobbos around T5 and ride them home.

G2: He nails me with heavy discard and then again with Snapcaster.

G3: I have to hurry before he rips my hand apart. T1 drop Belcher. He draws FoW just too late.

3-0 in rounds, 6-2 in games, finished first.

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