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Turn 3 Win Thud featuring Dreadhorde Arcanist V3.0

Standard Aggro BRG (Jund) Combo

indecisive_c0l0rs


Sideboard


I love decks that try to get an early swing of twenty through, and Dreadhorde Arcanist/Butcher seem like good starts, along with the long awaited return of giant growth. Got some tweaks from channel fireballs jund thud list but mostly just had the same ideas. Update: Built the sideboard Turn by turn walkthrough Turn 0: keep hands only with 2 lands Either Dreadhorde Arcanist or Butcher, and hopefully pump spells but topdeck filtering and draw will do or even just shocks Turn 1: Play land maybe Shock your opponent Turn 2: Play your creature, Swing with Butcher if thats the creature you kept Turn 3: Cast Colossus on your creature along or 2 pieces of other pump such as Samut's Sprint or Giant Growth, with Arcanist before combat with Butcher During. With Arcanist you cast it again from your yard With Butcher it's death trigger will do the work for you, Then Thud second main phase. Turn 4: Hopefully there is no turn 4... In Standard, Gross Right? Version 3.0 Updates Journey to Eternity, Find/Finality and Dead Revels to bring creatures back and Tormenting Voice to keep the card selection up

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Top Ranked
  • Achieved #26 position overall 4 years ago
  • Achieved #9 position in Standard 4 years ago
  • Achieved #1 position in Standard Aggro 4 years ago
  • Achieved #1 position in Standard Combo 4 years ago
Date added 5 years
Last updated 4 years
Exclude colors WU
Legality

This deck is not Standard legal.

Rarity (main - side)

33 - 2 Rares

12 - 6 Uncommons

15 - 7 Commons

Cards 60
Avg. CMC 2.13
Folders war deck ideas, Standard
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