December 31, 2016 8:15 p.m.
That is true, Pickelchu, however it does work with Prophetic Prism, Metalspinner's puzzleknot and Contraband Kingpin, and allows you to dig really deep.
Thanks for the comment.
January 1, 2017 4:36 p.m.
I think you should run a playset of Paradoxical Outcome. It really helps you combo off, and you have so many good etb triggers that it's really easy to abuse. Also, I would take out Incendiary Sabotage from the sideboard and add in Radiant Flames, since you don't have to sac an artifact. I would also play Shock in the sideboard instead of Transgress since shock can also deal with the Saheeli-Cat combo by killing one of the blinked Saheelis.
January 22, 2017 12:43 a.m.
I used to play three Outcomes, but I'm testing one less for a Whir of Invention. I think four is too many as they are bad in multiples and this deck can dig quite deep to find its pieces. I'm considering Radiant Flames and Yahenni's Expertise over Incendiary Sabotage. The advantage of Sabotage is the fact that it is instant speed, so it's very good against... well... Smuggler's Copter.
As for shock, its a good suggestion. Those two slots are basically devoted to Copycat, so I'm also considering Walking Ballista. It's essentially down to what else those cards do. Transgress is a great answer to Planeswalker heavy decks, while Shock and Ballista are great against close to the ground creature strategies. I'll test both.
Thanks for the input.
January 22, 2017 12:55 a.m.
Also, I'm really considering a couple of Metalwork Colossus in the sideboard. This deck does not do well against control, and Colossus feels like it's insanely strong against counterspells.
January 22, 2017 1:07 a.m.
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|Date added||11 months|
|Last updated||7 months|
This deck is Standard legal.
|Folders||funny things, Cool Beans|