Sideboard

Creature (2)

Artifact (1)

Sorcery (2)


This deck bases around 3 main mechanics, Exile, Flicker, and Game Restart. You start with low drop creatures that can flicker in and out, while using artifacts as needed. The flicker creatures are there to keep your opponents focused on the immediate creature-based threat. If possible, get Karn Liberatedonto the battlefield, and start exiling your hands powerful cards, top priority being Narset Transcendent. Most of this decks non-creature spells are exiles, like Counterbore. While the enchantment Rest in Peace is a hassle for opponents, it shouldn't effect this deck too much, as most of its creatures spend a majority of their time in exile, or maybe even are able to be cast from exile, in the case of Misthollow Griffin. A good strategy is to use suspend and Flicker, and flicker lands using Ruin Ghost, then use the spell Time Reversal. The use of Helvault depends on the opponent, cause Helvault's effectiveness depends on the destruction of it after a certain amount of time. Using Elite Arcanist all depends on what is available. For a good result, choosing Cloudshift, Counterbore or Reality Shift, but again, it all depends on what is drawn, and what is needed. The rest is mostly following the strategy of Exile, Flicker and Suspend. I am open to any suggestions about cards or colors. This is quite an experimental deck type from what I normally build.

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