Sideboard


This is a Block Constructed deck in preparation for the next month or so of FNM and GP Manchester as we will be switching to Theros Block Constructed until it is finished at my local.

Green/Red Monsters is how this deck started, but later it became a Big Red Devotion deck with lots of burn and cards like Xenagos, God of Revels, Purphoros, God of the Forge, and 4 of each Fanatic of Mogis, Archetype of Aggression,Flame-Wreathed Phoenix and Stormbreath Dragon.

The reason I drifted back towards Green is because I have recently been playing around with the idea of a control deck that focuses around the early game, countering early spells with Nullify, Dissolve and Stymied Hopes, laying down some early blocker/ramp in the form of Sylvan Caryatid, and Kiora, the Crashing Wave are my early game plays, the +1 being incredible for stalling out. Because of the weakness of control in Block, I felt that after the opponent had tapped out, they wouldn't be able to stop me after I drop Prophet of Kruphix due to the huge extra mana it allows me to play with, this is when I start breaking out larger spells, more Kiora, the Crashing Wave, Prognostic Sphinx, Oracle's Insight, bestow Boon Satyr and Mistcutter Hydra, and topping out the curve with Tromokratis, and the ability to do all (except Oracle's Insight of this at instant speed really allows me to play around the opponent, and truly ruin their combat maths every turn, swinging in with lots of evasive damage on my turn, drawing cards with Kiora, the Crashing Wave post Prophet of Kruphix, and untapping everything ready to counter their spells or burn their creatures.

The Black Aggro matchup, Naya, Gruul, and the W/U voltron and white weenies matchups are very easy, I haven't played vs the red-devotion / RDW yet, and there are sure to be some burn lists and blue devotion I haven't played yet.

This deck has been changed from RUG to Simic, cutting the burn, and some of the larger creatures for blue/green alternatives, and introducing more of an emphasis of card draw and scry, due to the fact the deck used to run out of steam due to the saturation of non-finisher creatures and spells. Splitting the control and finishers for about 1/3 finishers, 1/3 control and 1/3 utility in order to make the most of the large amounts of scry and the increased draw power.

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After extensive block testing with family and friends as well as at FNM, I have decided to put this deck on hiatus for change, testing and potentially discontinued for use due to it's slow nature. The meta is way too fast for a deck like this to do as well I feel, so something that stays relevant in the first few terms and can defend from quick aggro strategies might be needed.

I've also started work on a deck to replace this, I felt that a rogue strategy would beat the current metagame of rush-down so I have begun work on trying to create a new deck that will contend with the current aggro strategies based around the black and white decks and will dominate the longer term strategies with ease. I know such a deck exists and I feel the current strongest are currently in Junk so I'm going to be looking at dropping the idea of running blue.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 1 Mythic Rares

20 - 2 Rares

5 - 4 Uncommons

11 - 5 Commons

Cards 60
Avg. CMC 3.39
Tokens Emblem Kiora, the Crashing Wave, Kraken 9/9 U
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