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Sorcery (1)


This is a deck based on getting some rather large creatures out really early in your game and winning on that same turn too by using some rather cheeky combat phases.

So the absolute fastest I can get a win out is turn 2 with the perfect conditions and that means you win your coin flip. Using Faithless Looting to get one or two creatures on your graveyard as early as you can (priority turn 1 play) will get you started on the reanimate combo. once you have one of the legendary creatures in grave (priority Griselbrand), you can move onto you're turn 2 and play a Goryo's Vengeance. If you manage to not get countered on the vengeance, go ahead and swing at your first combat phase. once you hit 2nd main, if you have it in hand, Free cast Fury of the Horde by exiling 2 other red-spells from hand and getting an additional combat phase and an additional main. Griselband is best for this because he can dig for more furies, red spells, not of this worlds, etc. But any of them works on just 2 combats if its not Brand-man. Comment your thoughts though I'm not here often, I am open to suggestions.

"I know the lands are skewed, hold comments about lands, its not made to cost over $1k..."

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Date added 5 years
Last updated 4 years
Legality

This deck is Casual legal.

Rarity (main - side)

5 - 0 Mythic Rares

23 - 0 Rares

5 - 0 Uncommons

12 - 1 Commons

Cards 60
Avg. CMC 5.22
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