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Creature (3)


History Repeats Itself

Teshar, Ancestor's Apostle Let's you grab creatures back from the grave every time you play a legendary, saga or artifact and we make use of all of that. The Flame of Keld is used late game to draw some more cards and finally have a huge turn where all your red damage deals 2 extra. This is huge because every tick of Judith, the Scourge Diva now does 3 as does Footlight Fiend . Fireblade Artist does 4 so in total if you have all those together you deal 10 burst damage in a single upkeep and its not over then. Bring back or play a Viashino Pyromancer for another 4 damage. In a crisis, Path of Mettle   can be used here to clear the board although that's a last resort because it kills Teshar.

Sacrifice Targets

Footlight Fiend : Pop him for 1 damage.

Sparring Construct : Less good than Footlight but triggers the historic revive while Footlight doesn't.

Viashino Pyromancer : You want this guy in your grave so you can bring him back for more damage.

Militia Bugler : Similar to Pryomancer, you want this guy to die so you can get his ETB effect again.

Oh and don't worry about sacrificing Fireblade Artist , Judith, the Scourge Diva or Tajic, Legion's Edge either because they all come back from revival.

Huge Revive Targets

Militia Bugler : If you need more things you can always rely on this guy! Beware he may not be that useful if you plan on playing The Flame of Keld soon.

Judith, the Scourge Diva : Get more attack and kill your things for damage. Yeah its pretty good.

Tajic, Legion's Edge : Bring him back and instantly attack. Don't worry about him dying at all since you just bring him back!

Other Stuff

The Flame of Keld : Don't wait til this is the last card in your hand to play this! You need a fast kill and you don't care about binning a few cards because most likely you'll be able to bring them back with the 2 cards you draw next turn. You also need to trigger the bonus damage as soon as possible.

Path of Mettle  : Don't be afraid to kill your 1 health 1 drops. They're not the best to bring back but they do guarantee something. Footlight Fiend also lets you pick off a single 2 health enemy.

Dead Revels : Basically reads "draw 2 cards" except you get to pick. Take back small stuff like Sparring Construct to play immediately and trigger revive.

Shalai, Voice of Plenty : Not <3 mana cost so doesn't get revived but can trigger a revive. Also protects Teshar, Ancestor's Apostle which is relevant a lot of the time. In fact we probably need more of it. Thankfully, Dead Revels can always bring back this and Teshar, Ancestor's Apostle .

Changes

This has a lot of 2 and 3 card counts mainly because with legendaries you don't want too many copies, but also because I'm not sure what the most optimal cards are here. For one, I'm not sure if Costly Plunder is good while also running The Flame of Keld . However, I'm not sure the deck runs enough sacrifice engines so that's why I kept 2. Dead Revels honestly seems like a better Costly Plunder if put more into the grave by other means. Shalai, Voice of Plenty and Dead Revels are also the only protection we have for Teshar, Ancestor's Apostle so a deck with removal will tear into this currently.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

31 - 3 Rares

11 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 2.47
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