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building a deck to capitalize on the evolve mechanic. basically hitting the early drops to get them big towards the end I also threw some evasion in there in the form of elusive krasis and invisible stalker with bioshifts to pump them up to hit for the kill. thinking about putting skarrg in for late game evolve or possible kill the krasis or stalker. threw a couple cipher cards in take advantage of the unblockable creatures.
||Commander / EDH, Extended, Legacy, Modern, Standard, Vintage