Play an enchantment every turn and wreck face with Enduring Ideal.

Pretty much this is a defender mana ramp deck that leads to having enough mana and/or discount on Enduring Ideal to cast it and start throwing out stupid good enchants. Really, this deck is very personalizable since any enchantment in here can be swapped for your favorite and it does not change how the deck plays.

Ideally, you'd want to start with Axebane Guardian or Cryptolith Rite for the "any color" mana ramp. On turn four (or whenever you have four mana, could be turn three) toss a Council of the Absolute out to make Ideal that much cheaper to play. Should be able to cast it around turn four or five based on this start.

Obviously, you want to try to start the game with some ramp and Enduring Ideal in your hand. If this cannot be done, Diabolic Tutor is pretty handy for drawing out whatever you need. Could be good for the mana to be able to play Ideal or to pull Ideal itself out.

Top Tier Enchantments:

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Date added 6 years
Last updated 6 years
Splash colors WG
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

18 - 0 Rares

15 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 4.21
Tokens Wurm 5/5 G, Zombie 2/2 B
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