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Deadly Mono Enchantments

Modern

TypicalTimmy


Mono (mostly) Black Enchantment Deck specifically tailored to drain your opponent's blood.

In testing it's usually game by round 7 - 10, which is decent I suppose. Could use some tweaking but it works for now.

Honestly, instead of the 6 dual-lands I am considering just throwing in the appropriate basics. Nothing requires more than two Swamps at a time, so I feel perhaps the swiftness of play is more valuable over the flexibility - especially since you're only needing the other colors for one card each. Additionally, the +1 life isn't really that crucial, since the entire deck will be getting you more. But for now, I'll leave it with the dual-lands.

EDIT: I replaced the 3x Akoum Refuge, 3x Dismal Backwater, and 3x Scoured Barrens with 2x Mountain, 2x Island, and 2x Plains and added in 3x Terramorphic Expanse to hopefully pull them as needed for the three Gods.

2 CMC

  • Brain Maggot lets you thin their hand temporarily, allowing you to remove things that might break Enchantments.

  • Spiteful Returned basically allows you to hit hard once you have a hefty amount of creatures. If you attack with three, that's -6 life instantly.

3 CMC

4 CMC

5 CMC

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Date added 8 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

8 - 0 Uncommons

6 - 0 Commons

Cards 60
Avg. CMC 3.55
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