Sideboard


You shall comply.

It's a Mono-U control deck. Draw-go style. Counter anything important to their game plan or draw cards, it's that simple! If something slips through, you have Engulf the Shore and Commits to try again. Once the opponent is thoroughly demoralized, flash in the hulks or drop the sphinx and go face! You have an advantage in the control matchup as their removal will most likely be blanked and with the inclusion of 2 Commit // Memory you can out-value them in the late game. Against aggro/token strategies it's Engulf or bust. You have enough dig to find what you need in time...usually.

Sideboard tech should reflect your meta, tune your counterspell suite so the deck will have more relevant targets post-side. Drake Haven is fun but it's place is uncertain, Kefnet's Last Word can save your ass and I like the 'gotcha' factor it brings (hits artifacts and enchantments too!). If you wanna play real dirty bring in Consign // Oblivion and flash the aftermath back with a hulk in the opponent's draw step!

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