This is a Bant deck with a sword package. Very easy to play and can be competitive.

Most of the cards help with mana fixing, attacking, and ramping. You can easily have a sword equipped on turn 3!!! Don't swords cost 3 to play though? Yes, but with the help of a fetchland and a locus cobra you can ramp to 5.

The Combo: T1 land T2 locus cobra T3 fetchland (activates double land fall producing 2 mana) then three mana for a sword and the 2 additional mana for equip cost. Great now you have a 4/3 creature with protection from 2 colors and a damage ability.

The Exalted is great for this deck because mainly you attacking with one creature with protection.....talk about double threat.

The Deck:

Qasali Pridemage: Artifact/Enchantment hate plus has Exalted great pair.

Noble Hierarch: Mana fixer turn 1 plus has Exalted as well.

Birds of paradise: Mana Fixer turn 1.

Lotus Cobra: A must have in the deck to start our combo and with fetchlands provides mana fixing.

Geist of Saint Traft: People cry when he comes out. Having Hexproof and then being equipped with a sword is too good. Plus with Exalted to help and a 4/4 Angel? Pure Gold!

Mirran Crusader: Cheap double strike knight that already has protection from 2 colors almost guarantees us damage though and double the effects of the swords.

Knight of the Reliquary: Gets +1/+1 from our fetchlands, allows for triple landfall (play land for turn (1), sac a land for fetchland (2), Sac the fetchland for another land (3).

Path to Exile: Probably the best removal spell with no restrictions. Pretty self explained.

Mana Leak: Cheap blue counter spell to stop non-creature spells.

SteelShaper's Gift: Searches for our equipment when we need it. Great card.

Sword of War and Peace: You have to love this card. If you start the combo with this card turn 3 your opponent is going to get hit hard. Usually people have about 5-7 cards in hand and no creatures. Hitting them with a 4/3 and getting dealt 5-7 more damage is funny. Life gain is important cuz shocklands and fetchlands take a lot of life.

Sword of Fire and Ice: Being Bant colors and being able to deal effect damage is great. Even if you can't hit your opponent for 2 sac their creatures instead. The draw ability is even better since you tend to run out of cards quickly, but you also tend to win quickly too.

Sword of Feast and Famine: One of the better swords. Allowing to rid your opponent of cards and untapping your lands is a wonderful thing.

Sword of light and shadow: Great recover card. Oh you want to thoughtsieze me turn 1, that too bad because I can recover my creatures back. 3 life is an added bonus.

Do I really need to explain the lands???

Hope you all enjoy my deck. Any suggestions are always welcomed good or bad...same does for criticism. I got to take the bad with the good.

Want to thank you for viewing my deck and taking the time to comment.

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

12 - 0 Mythic Rares

35 - 0 Rares

2 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 2.05
Tokens Angel 4/4 W
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