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Enchantment (1)


This entire deck is built to get energy then play Aetherwind Basker, and pump him for the win. You may also pump other creatures as a secondary win condition.

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I have decided to mostly focus on the energy aspect of the deck now, I play tested the deck last week and it went great I ended going 2-2 with it. These are the changes I have made:

Took Out: 4x Architect of the Untamed 3x Baral's Expertise 3x Rishkar, Peema Renegade 2x Rashmi, Eternities Crafter 4x Druid of the Cowl

I added:

4x Longtusk Cub 4x Aether Meltdown 4x Rogue Refiner 4x Weaver of Currents

I hope you all enjoy the changes and I can't wait for feedback thanks again.

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Date added 1 year
Last updated 1 year
Exclude colors WBR
Splash colors U
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.80
Folders Standard, Poss, Uncategorized
Top rank #77 on 2017-07-04
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