Aether Meltdown


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Aether Meltdown

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get symbol:esymbol:e (two energy counters).

Enchanted permanent gets -4/-0.

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Aether Meltdown Discussion

SubParSaladBar on Budget U/B control - Ixalan

4 weeks ago

Noxious Gearhulk, Gonti, Lord of Luxury, Demon of Dark Schemes, Kefnet the Mindful , Consign / Oblivion , Dynavolt Tower , Rags / Riches, Lost Legacy , Dispossess , Metallurgic Summonings and Aether Meltdown are good suggestions if you want some extras. Also if you want to keep Freebooter and stormtamer around you could play Lookout's Dispersal for another counter spell.

Boomking on

1 month ago

My deck follows a similar design philosophy, perhaps you can draw ideas from there

Appeal/Authority seems a bit weak, and certainly not at home in a deck with only 19 creatures. I would recommend Servant of the Conduit, it helps pretty much every aspect of the deck. It is another target for counters from the gearhulk, and a way to get it out sooner and more reliably. It feeds the cub. It is a mana source which won't be forced to stay tapped by Rhonas's Last Stand. It can make the colour requirements for your aftermath cards. Deadlock Trap can be a reasonable removal effect. For sideboard I find Aether Meltdown and Aethersphere Harvester great additions against aggro.

pistachio28 on Temur Girl Power

1 month ago

The main deck looks great. I've drawn a few sample hands and they're all really keepable. As far as the sideboard, I would swap 2x heroic intervention and 2x sentinel totem for Magma Spray and Aether Meltdown. You already have 3 copies of Blossoming Defense so 3 more copies of intervention seems a little excessive.

Totem is a great card against GPG but I would argue that spray and meltdown work better for you. They're both great against aggro, especially meltdown because it can virtually shut down Hazoret the Fervent. They also work wonders against GPG; spray because it exiles and meltdown because it makes their eternals 0/4s, as well as shutting down threats without putting them in the graveyard which your opponent will want anyway.

Legendary_penguin_of_death on Move to combat, move to combat, move to combat

1 month ago

thanks backinajiffy!! I appreciate the feedback! I am considering totally cutting out spell pierce in exchange for either Aether Meltdown or Lightning Strike. Ill move spell pierce to the sideboard.

frogkill45 on Green Blue Pummeler

1 month ago

Aether Meltdown should be considered as it can keep u alive in aggro and generates energy

beast_of_war on

1 month ago

It sounds theory. I actually tried that last Saturday night at the standard showdown. The occasion came up 4 times, no kidding. Hostage Taker, Cut / Ribbons, Hour of Devastation and Aether Meltdown. While I had a small chance

Ragham on The Nemesis: Netdecker's Nightmare!* 100% WIN RATE

1 month ago

Thank you. I test this decklist, as I'm weenie white player and always be happy to see pump spells with evasion, I find this deck really interesting and technical. Siren is really good. Hope of Ghirapur is tough, I mean, great card against counterspell decks and just a 1/1 flyer against other decks (if he kept mana to removal, he will does it when you sac). Skyship Plunderer is here for planeswalker and go crazy with one on table, otherwise 8 targets for energy with only Whirler Virtuoso as main energy enable seems too low for me and not enough impactful so finally it shows more as 2/1 flyer vanilla for me. Maybe include more PW maindeck ? I like the tempo of Aethersphere Harvester but maybe we have a slot here. And I was not happy of Curator of Mysteries each game I played. On sideboard Nimble Obstructionist and Aether Meltdown are weird for me. I would see more counterspells, Abrade, Magma Spray or wrath. So the deck is very great and I think there is some space to improve that list that can be competitive. What do you think about that @[email protected] ? Have you think about improve your deck ?

Boomking on Temur Girl Power

1 month ago

To cope better vs aggro, try bringing Abrade into the main deck, and consider adding Magma Spray, Harnessed Lightning and/or Aether Meltdown somewhere into the 75. I would recommend taking out Unsummon to make room in the sideboard. As for the main I would start by taking out Fling. I see no justification for this being in the deck. This deck has heaps of sweet finishers already, and as a removeal effect it is a conditional 1-4-2.

As a side note, adding the instant speed cards I've suggested will make Rashmi, Eternities Crafter able to trigger twice in a turn cycle, because you can cast spells in your opponents turn to get the trigger too :D

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