
Combos Browse all Suggest
- Glen Elendra Archmage + Phyrexian Altar + Spark Double
- Corpse Knight + Felidar Guardian + Spark Double
- Felidar Guardian + Spark Double + Vela the Night-Clad
- Spark Double + Zndrsplt, Eye of Wisdom
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- Does Spark Double get a counter if it doesn't copy?
- Amina
- First Sliver and copies?
- What happens when you play card:Morbid Curiosity sacrificing a card:Spark Double?
- Are 'as this enters' and 'as you cast' abilities replacement effects, and how and when do multiple of these apply to a permanent entering the battlefield?
Spark Double
Creature — Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, or an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
![Satya, Aetherflux Genius feature for The Surgin' General [Primer]](http://static.tappedout.net/mtg-cards-2/M3C/satya-aetherflux-genius/31-1718002317.png)




![Haven of the Spirit Dragon feature for Miirym | Mirror, Miirym, on the Wall [Primer]](http://static.tappedout.net/mtg-cards-2/TDC/haven-of-the-spirit-dragon/regular-1743562498.png)


AkaAkuma on
Miirym, Spooky Lizard Flap-Flap!!!
14 hours ago
It seems that you already lean into the idea with Spark Double/Cursed Mirror - but i build Miirym as a "copy" commander, and only included some of the beefy dragons to top it off.
Visage Bandit can be plotted turn(s) before Miirym enters, then you cast the bandit on the turn Miirym enters. Miirym creates a non-legend token, Visage bandit dies by legend rule but now you have copy token that can be copied without legend rule issues.
1 Miirym turns to 2, another copy now makes 5 Miirym (2 existing + 2 new + copy), a third copy spell and you have 11 Miiryms... And this gets wild easily with Dragon Tempest or Scourge of Valkas.
Other good options are Naga Fleshcrafter that can make everything a Miirym (or a Utvara Hellkite) in a pinch. Pirated Copy is a great one. Dack's Duplicate gives all Miirym tokens haste,... and there are many more options.
I also really love Sneak Attack with Miirym, and another fun one to copy etb's is Mirror of Life Trapping. Just make sure the mirror isn't removed while Miirym is exiled with it.
austintayshus on
Commodore Guff is sexy af
1 week ago
Thanks for the suggestions Salyir.
I really like Ripples of Potential and I took Spark Double out to make room for more proliferate. I might have to make room for both.
Salyir on
Commodore Guff is sexy af
1 week ago
Displacer Kitten and Spark Double are two of the best cards in my Guff list. Also, Ripples of Potential and Jeskai Ascendancy are quite good in the deck.
Polaris on Volo, guide to monsters and …
2 months ago
This doesn't work the way you hope, for two reasons.
To start with, yes, you can absolutely do this. You cast Mirror Image, which has the type Shapeshifter. This triggers Volo, Guide to Monsters if you don't have any Shapeshifters in play or in your graveyard, copying the spell. If no one responds, you'll respond the copied Mirror Image, which will create a token Mirror Image that can enter as a copy of any creature you control, then the original spell will resolve and Mirror Image will enter (again, can enter as a copy).
On the battlefield, the Mirror Images will be whatever they copied, and will therefore enter as something other than Shapeshifters unless you decided for some reason not to copy anything. This doesn't matter to Volo, because he triggers when the spell is cast, not when the spell resolves and the creature enters the battlefield.
With all that said, here are the two issues:
First, Volo triggers only on cast. Having a second Volo when your Mirror Image original (not the copy) enters won't do anything because it's not being cast, it's entering the battlefield. This would only work if you already had two Volos when you cast Mirror Image.
Second, however, Volo is a legendary creature. If at any point you control two legendary creatures with the same name, you must sacrifice all but one of them as a state-based action. At the moment Mirror Image enters as Volo, you will have two copies of Volo (and this could potentially trigger enters-the-battlefield abilities of something), but immediately after that, before anyone can respond or anything can resolve, you will have to pick one Volo and sacrifice the rest of them.
The only way around this kind of thing is a clone like Spark Double, which can copy legendary creatures without issue because it removes the legendary typing when it copies something, or another way around the legend rule like Mirror Gallery or Sakashima of a Thousand Faces.
IlLupo643 on Will Valgavoth be the Next …
3 months ago
Admittedly, I didn't read into any of Outlaws. I personally had 0 interest in the wild west and cowfolks. So perhaps I am mistaken here and elsewhere. But only a disguise? Boring. I thought that was how he found his spark, in that he had made a Spark Double of himself and reclaimed it as his own. It made sense to me. If you are going to sit in the villain seat, act the part. Be a villain. Villains are always more interesting then those who beat them. Try harder Jace. Try. Harder.
CommanderNeyo on
The King of Bel
6 months ago
Be'lakor also works really well with copies, so I recommend Spark Double and Sakashima of a Thousand Faces
Mortlocke on
water proof deck (v.3.0)
7 months ago
I can see that you are starting a Primer, in case you don't have them I suggest the following resource: Epochalyptik's Do you want to write a primer? I've found it useful and hope you do as well. So, first things first I have some questions:
-
What decks do you intend to play with using this deck? Do you want to play in a High Powered pod with degenerate spells like Mana Drain, Force of Will, Winter Orb and the like? Or is this a pod with lower power?
-
What's the budget with this deck? Is it to be in the same mold as an upgraded precon?
-
How do you want to win?
I saw your comments on the Advertise your deck forum, and I can see that you wish to add more draw and more control. In regards to draw I can see that Rhystic Study was suggested before and you have budgetary concerns - there is always the option to proxy. If your playgroup allows it of course.
Possible subthemes/Wincons to consider outside of Voltron: - A flicker (exile a permanent then return it to the battlefield end of turn) subtheme may be an interesting direction to go with this deck. There are numerous options to go with in blue and including creatures such as Thassa, Deep-Dwelling, Scourge of Fleets, Archaeomancer, Spark Double, and Spellseeker to use and abuse their enter the battlefield effects.
- You could try slotting in Pili-Pala and Grand Architect for infinite mana or run Tunnel Vision and then win using Laboratory Maniac/Thassa's Oracle.
Honorable Mentions for fun Control/Card Advantage effects:
- Aven Courier - this guy helps your commander do more of what it likes to do. You should try and slot him in.
- Stormtide Leviathan - this guy can stop combat damage from reaching you for a time
- Faerie Mastermind - fun little taxing effects like this are great because it guarantees card advantage
- Wavebreak Hippocamp - given your deck has a lot of interaction it's likely you could keep up your tempo with this guy out
Crow_Umbra on
Satya Upgrade
7 months ago
I don't think you should cut all of your Talismans for the creatures you listed, at the very least maybe just Loyal Warhound or Knight of the White Orchid. Although those creatures do "ramp" you, they do so more as a "catch up" to your opponent(s) that are ahead. I totally get wanting to make copies of them with Satya, but once you've caught up, they're just chump blockers. The Talismans are more or less guaranteed mana, barring artifact hate, compared to situational catch up ramp. If anything, I'd recommend adding Cursed Mirror, since Satya could copy it while it's a creature.
I do agree with cutting an island for Glasspool Mimic. Depending on your budget and upgrade intentions, I'd recommend getting some more clone effects, especially something like Spark Double, which eliminates Legend Rule restrictions for your copies. Those kinds of clones can get absurd with Satya. Cadric, Soul Kindler is also a more budget option for that type of effect.
Have (1) | metalmagic |
Want (6) | TechNoble , pabloriv , mflint , beesaurs , qao50 , freshie9000 |