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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Slingbow Trap
Instant — Trap
If a black creature with flying is attacking, you may pay {{G}} rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying.
mrdehring on Home Alone with Thantis
5 years ago
I always find that my Thantis, the Warweaver deck ran into issue of not being able to play defense and my creature getting killed in combat so I did a few things to fix that. I like all the walls as a way to keep you from attacking but when you do have to attack there are a few cards that help you survive. Akroma's Memorial is amazing. Bow of Nylea usually means they don't get blocked by the bigger creatures. Dolmen Gate and Stonehoof Chieftain make them survive combat anyway. Sight of the Scalelords may also work to make your creatures stay back on defense.
As for fun cards to add, I really enjoy my Assault Suit in this deck and Vaevictis Asmadi, the Dire is great removal and a fun political card.
I know you want to get attacked so you can play "traps" to stay on flavor so Nemesis Trap , Slingbow Trap , and Stone Idol Trap seem to fit. You may also think about Baloth Cage Trap , Cobra Trap and Needlebite Trap .
As an additional comment I will mention that if you need to stop getting attacked No Mercy and Dread keep people away.
StopShot on GW Combat-Trap Deck. [Casual-Theme Deck]
7 years ago
Hey all, I wanted to build a gimmick deck that involves using "trap-like" cards that hinder my opponent's creatures. This doesn't specifically tie into actual MTG trap cards like Slingbow Trap and the other variety of trap cards which are in essence sort of unplayable or clunky, but rather mtg cards in general that behave like traps such as Ambush Viper and Trip Noose.
You just activated my trap card!
Casual
0 VIEWS
I'm looking for card suggestions that may further expand on this gimmick or improve the deck. I value more maintaining the gimmick of this deck; such as running Ambush Viper over Swords to Plowshares, but by the same token, I don't want the deck to get bogged down or slowed by putting in cards like the aforementioned Slingbow Trap.
Cards can be anything within the legacy-legal sets. This deck is also on the budget side of the spectrum as I'd prefer to use cards that cost $5 or less, and I would like to keep the average mana-costs among cards low by using cards that have a cmc of 3 or less, unless I feel a certain card is a slam dunk for both flavor and value. (This is so that traps are fast and surprising.)
Any card suggestions on what might improve the effectiveness of the deck or add onto the flavor without slowing the deck down? (Also, do you feel Advent of the Wurm would be an effective card to add in?)
Thank you for your comments and suggestions!
PhotogenicParasympathetic on I want to build a …
7 years ago
Arrow Volley Trap? Baloth Cage Trap? Definitely Booby Trap. Cobra Trap. Leonin Bladetrap? Refraction Trap? Slingbow Trap for sure. Summoning Trap, only if you have enough creatures for it to be worth it. Trap Digger if you go non-modern. Trap Runner too.
Also, adding any of the other colors isn't awful - blue in particular has some good traps to offer, and red and black have a handful too.
blargathan on We Can All Be Heros
7 years ago
You might want to drop Plummet and Slingbow Trap for 2x Clip Wings. It's a little better seeing how it can take out Emrakul, the Aeons Torn.
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