Thought Prison

Thought Prison


Imprint - When Thought Prison enters the battlefield, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.)

Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player.

Browse Alters View at Gatherer

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Set Rarity
Mirrodin (MRD) Uncommon

Combos Browse all


Format Legality
Penny Dreadful Legal
2019-10-04 Legal
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Unformat Legal
Block Constructed Legal
Leviathan Legal
Canadian Highlander Legal
Oathbreaker Legal
1v1 Commander Legal
Commander / EDH Legal
Highlander Legal
Legacy Legal
Casual Legal
Magic Duels Legal
Modern Legal
Noble Legal

Thought Prison Discussion

FormOverFunction on What is your favorite card ...

1 month ago

I like cards that effect everyone (relatively) uniformly; like Havoc Festival, Copper Tablet, Thought Prison, and Triskaidekaphobia. The trouble is they generally end up killing me more often than my opponents ;P

Pulling off a Global Ruin in my wubrg natural disaster deck, with five lands remaining? That’s the best.

FormOverFunction on What is your favorite combo ...

1 month ago

Thanks for the kind words, man. I love having Xenic Poltergeist get revenge on a sweeper-casting player by turning his prize artifact (and likely combo piece) into a creature before the wrath effect resolves. Not a combo per se, but old cards catch people off guard and I love it. Similarly, having something like Copper Tablet or Thought Prison force an “I-go-infinite” player to walk through his win step-by-step only to find that he can’t kill that last player before he dies.

Solid. Gold.

GrandAlchemistX on Traxos, Lord of the Junk Pile

4 months ago

To add all of that, I would take out 7 Wastes, Mishra's Bauble, Profane Memento, Thought Prison, Sun Droplet, Mishra's Bauble, Horn of Greed, Golem Artisan, Suspicious Bookcase(swap for Manifold Key, forgot about this beauty earlier), the Kaldra equipment can go (not enough tutoring), Pristine Talisman, swap Orazca Relic for Mind Stone, Oblivion Sower, and two more cards... but that's where it gets really difficult... maybe Skullclamp and Pilgrim's Eye? Your call.

TheDeckMaker2300 on Dont Blink.

1 year ago

I was just thinking of doing this blink with the top deck sub-theme but for blink

I would heavily consider these

Eerie Interlude Reality Acid Peregrine Drake Lavinia of the Tenth Flickerwisp Duplicant

If your brave enough I would include these two as well

Altar of the Brood Thought Prison (you can keep bouncing it to remove cards from players hands)

Bxbx on Aminatou, the Combo Enabler! Part 1/4

2 years ago

10000 years ago I played a Brago deck which naturally had some cards in it, that would fit Aminatou, the Fateshifter very well: Reality Acid, Ancestral Knowledge kind of interacts with her first and her second ability, Tezzeret the Seeker to use his -x multiple times, Thought Prison and Exclusion Ritual are pretty cool, Palinchron or Treachery, Scrivener, Gilded Drake.

Bxbx on Brago, King Blink182

2 years ago

Cool deck, the name made me laugh!

I wasn't aware of the combo with Strionic Resonator and Sol Ring before. It is a really nice one!

So here are some suggestions:

lagotripha on The way to justify playing on paper

3 years ago

Nice. The deck will collapse to combo and creatureless strategies- I'll reccomend something like Ghirapur Orrery/Bottled Cloister or similar to help search out those avengers while spending all that mana.

Muse Vessel/Thought Prison/Orbs of Warding/Damping Matrix/Pithing Needle/Witchbane Orb might go a long way to improving the matchup. I'd consider Sylvan Caryatid maindeck, the extra point in toughness isn't massively important except when facing Anger of the Gods. Skinshifter has a lot of potential here.

Cmasa435 on I'm so edgy omegalul

3 years ago

First off, thanks for the suggestions on my Brago List, time to return the favor :P . One card I love in Brago decks is Nevermore, it can be really good at locking out peoples commanders, and you can flicker it to adapt to the changing threats on the board. Tsabo's Web can be a good lockout for decks using a lot of tech lands, it stops Maze of Ith, which is a pain in the ass. Its a bit of a meta choice, but it also draws you a card whenever it hits the board, so card advantage! I would say move Panharmonicon into your main board ASAP, it does so much work in a Brago deck its not even funny. Man-o'-War keeps the big creatures in check, and Glowing Anemone says screw you to the opponents lands. While I haven't actually used it yet, Thought Prison looks like it could do some work, lets me look at the opponents hand, control their hand, and does a bit of burn to them to boot. Rishadan Footpad can be good, if you get the infinite flickering you can make all the opponents sacrifice their entire boards, lands and all, the other Rishadan guys are good as well (their names escape me at the moment, and I'm too lazy to look them up). If i see more stuff i like for Brago, I'll send them your way.

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