Sinister Concierge

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sinister Concierge

Creature — Human Wizard

When this dies, you may exile this and put three time counters on this. If you do, exile up to one target creature and put three time counters on it. each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner removes a time counter from it at the beginning of their upkeep. When the last is removed, they cast it without paying its mana cost. Those creature spells have haste.)

Gidgetimer on what happens to copies/clones of …

1 month ago

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Sinister Concierge

The effect works assuming that it was a non-token copy. "Dies" triggers are a special case of leaves the battlefield trigger. LTBs use the existence of objects right before the trigger event occurs to determine if they trigger. At that time the copy was a Sinister Concierge and so the ability will trigger. If you are worried about the fact that the Clone has a different name in the graveyard, abilities that refer to the object they are on by name, it is referring to the object it is on regardless of the object's actual name.

603.10. Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:

603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library.

201.5b If an ability of an object refers to that object by name, and an object with a different name gains that ability, each instance of the first name in the gained ability that refers to the first object by name should be treated as the second name.

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