Aetherstream Leopard

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

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Set Rarity
Aether Revolt Common

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Aetherstream Leopard

Creature — Cat

Trample

When Aetherstream Leopard enters the battlefield, you get (an energy counter)*.

Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

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Aetherstream Leopard Discussion

The__Worthy2000 on G/W Cat Tribal

2 weeks ago

I just don't see energy relevance. Maybe drop the Aetherstream Leopards as well as Longtusk Cub and replace them each with those cards you wanted to put in. Also, I don't think Attune with Aether is doing you any good, and especially if you remove energy from your deck. I might make a deck like this, but as far as I am concerned, +1!

ErcMan013 on Energy Buff

3 weeks ago

Alright, I've got a couple of suggestions I think you'll like. All of these suggestions are to making the deck entirely green. I am aware that the White and red it for flying control, but just trust me. I don't know how much your budget is, but this shouldn't raise the price heavily.

FuryOfTheAge on Green Black Counters

1 month ago

Aetherstream Leopard can only activate it's ability one time at combat, not unlimited times or it will be followed by a colon. See below.

Aetherwind Basker has the effect you're looking for.

The_Ninjurai on Tireless charge

1 month ago

Double strike will not give you extra energy with Lightning Runner or Aetherwind Basker attack ability. Double strike does not mean that the creature attacks twice, only that it deals first strike and normal strike damage.

I'd recommend taking out 3 or 4 Rishkar's Expertise because you don't have many creatures to let draw cards. Also take out Blood Mist since it's 4 cmc for an ability that doesn't help a lot.

4 Aetherwind Basker and 4 Lightning Runner is a bit too much for such high costing cards. By time you cast them you're probably close to dead. They want you to have multiple creatures out, of which you don't have many.

I'd suggest trying some of these: Longtusk Cub, Sage of Shaila's Claim, Voltaic Brawler, Aetherstream Leopard, Aether Herder, and Bristling Hydra. They are some lower costing creatures that can give you energy or hit hard.

For some removal/protection try Harnessed Lightning, Shock, Highspire Infusion, Nature's Way, Collective Defiance. Also probably want a Natural State in the side board.

Nissa, Nature's Artisan wouldn't be a bad card to put in either. Keep in mind you want more lower cost spells than higher so you can cast more things.

Hope that helps.