Aetherstream Leopard

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Common

Combos Browse all

Aetherstream Leopard

Creature — Cat

Trample

When Aetherstream Leopard enters the battlefield, you get (an energy counter)*.

Whenever Aetherstream Leopard attacks, you may pay . If you do, it gets +2/+0 until end of turn.

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Aetherstream Leopard Discussion

GrixisconTrollsyou99 on G/W trample cats

3 weeks ago

Sacred Cat is a fine addition for early pressure and life gain. The cheap Embalm is nice too once your board is set.Longtusk Cub is a great card and would consider putting the 2 off in the side back into the main board. If you do, also look into Aetherstream Leopard decent attacker with built in Trample.

Appetite for the Unnatural and Decommission for more life gain!

Prepare to fight seems pretty on point with the theme you're after. Blessed Alliance seems like a great utility for your deck.Engineered Might seems fun too even if you don't a wide board. At least one creature is getting in with +7+7 Vigilance and Trample Lastly, there's Rhonas's Monument for pumps and card draw for all your cats!

The colors also have some nice cards if you decide to go into more Energy based. Hope it helps!

NinjaMonkeey on WG cat tribal standard

2 months ago

I would cut the Riparian Tiger for the Aetherstream Leopard you have in the sideboard Scythe Leopard is also a good replacement for Thraben Inspector for all in cat synergy.

Force_of_Willb on Budget AmonCats

2 months ago

I like an energy theme with cats that I'd call Thundercats

Longtusk Cub - can get out of hand if it keeps connecting.A turn 1 after an Attune with Aether sets up for a potential bad blocking situations for you opponent from the start. Note you don't have to use the energy while attacking is declared. Could be a 4/4 on turn 3.
Aetherstream Leopard + Riparian Tiger round out the energy plan, but aren't needed.

Also add more control like Cast Out

I'd remove: Initiate's Companion, Drop 1 - Felidar Sovereign, Pouncing Cheetah and move Prowling Serpopard to sideboard against control

FullmetalWes on

3 months ago

I love the idea of making cats awesome so here's my two cents: Don't go for so many individual pump spells, go for something like Always Watching that will allow you to go wide and force your opponent to have to board wipe to stand a chance, and if they do that, maybe sideboard in Selfless Spirit (although it's not a cat lol). I think you should run x3 or x4 Regal Caracal because if you can play at least one cat per turn and then hit him on turn 5 you're looking at good damage and lifelink to swing wide and not worry about having blockers with life gain. You need to have at the very least 20 lands, I'd run 22 in this. Scythe Leopard, Aetherstream Leopard, Felidar Cub and Riparian Tiger are all decent creature options as well. Other things to consider would be Forsake the Worldly (sideboard) and Dusk / Dawn could be amazing. Good luck!

The__Worthy2000 on G/W Cat Tribal

4 months ago

I just don't see energy relevance. Maybe drop the Aetherstream Leopards as well as Longtusk Cub and replace them each with those cards you wanted to put in. Also, I don't think Attune with Aether is doing you any good, and especially if you remove energy from your deck. I might make a deck like this, but as far as I am concerned, +1!

ErcMan013 on Energy Buff

4 months ago

Alright, I've got a couple of suggestions I think you'll like. All of these suggestions are to making the deck entirely green. I am aware that the White and red it for flying control, but just trust me. I don't know how much your budget is, but this shouldn't raise the price heavily.

FuryOfTheAge on Green Black Counters

5 months ago

Aetherstream Leopard can only activate it's ability one time at combat, not unlimited times or it will be followed by a colon. See below.

Aetherwind Basker has the effect you're looking for.

The_Ninjurai on Tireless charge

5 months ago

Double strike will not give you extra energy with Lightning Runner or Aetherwind Basker attack ability. Double strike does not mean that the creature attacks twice, only that it deals first strike and normal strike damage.

I'd recommend taking out 3 or 4 Rishkar's Expertise because you don't have many creatures to let draw cards. Also take out Blood Mist since it's 4 cmc for an ability that doesn't help a lot.

4 Aetherwind Basker and 4 Lightning Runner is a bit too much for such high costing cards. By time you cast them you're probably close to dead. They want you to have multiple creatures out, of which you don't have many.

I'd suggest trying some of these: Longtusk Cub, Sage of Shaila's Claim, Voltaic Brawler, Aetherstream Leopard, Aether Herder, and Bristling Hydra. They are some lower costing creatures that can give you energy or hit hard.

For some removal/protection try Harnessed Lightning, Shock, Highspire Infusion, Nature's Way, Collective Defiance. Also probably want a Natural State in the side board.

Nissa, Nature's Artisan wouldn't be a bad card to put in either. Keep in mind you want more lower cost spells than higher so you can cast more things.

Hope that helps.