Articles

Analyzing Nonbasic Lands, Pt. 2

2010 March 06 by mistergreen527

Multicolored lands, to your corners!


Analyzing Nonbasic Lands, Pt. 1

2010 February 27 by mistergreen527

Super speed or super strength?


Design TappedOut's own set!- Blue cards

2010 February 26 by KrazyCaley

T/O R&D's Secret Lair


Rules Primer- Kinds of abilities

2010 February 24 by KrazyCaley

From each according to his abilities, said Marx, but he didn't say if that was an activated ability or a triggered ability, or whatever else.


An Introduction to Mental Magic

2010 February 22 by TAMA

Richard Garfield, Ph.D for all!


Rules Primer- State-based Effects

2010 February 14 by KrazyCaley

"The game" is checking you out.


Rules Primer- Priority and the Stack

2010 February 12 by KrazyCaley

Wrath of the Comprehensive Rules, 2UU, Sorcery- Confuse target player.


KrazyCaley's Top 10 Most Disappointing Worldwake Cards

2010 February 07 by KrazyCaley

The bad, the boring, and the preposterous.


Where have I seen that before?

2010 February 04 by mattlohkamp

spark is a weaker 2010-core-set/lightning-bolt.jpgLightning Bolt, planar-chaos/damnation.jpgDamnation is a black tenth-edition/wrath-of-god.jpgWrath of God, and techtonic edge is a different take on fourth-edition/strip-mine.jpgStrip Mine - some people might accuse Wizards of a lack of originality, but I find this sort of consistency comforting; it creates familiarity and cohesiveness between sets of hundreds of cards. Let's take a look at some of the lands (and Zendikons) that Worldwake is introducing - after all, word on the street is that "land matters."


To Planeswalker, or Not to Planeswalker

2010 February 02 by Darkness1835

A look into Planeswalker standard play.


Mana Ratios: The Nonbasics

2010 January 27 by mistergreen527

Beyond "T: Add U to your mana pool."


Mana Ratios: The Basics

2010 January 18 by mistergreen527

Mana math class is in session.


…casual and competitive

2010 January 03 by Sitromis

More words on theory crafting in the casual Standard environment; maintain an advantage in the face of numerous opposition.


Help Me Design a Magic Set!

2009 December 28 by KrazyCaley

At CaleyCo Industries, we value consumer input.


Land attack: What do I do with gargoyle castle?

2009 December 16 by mattlohkamp

In the current standard environment, 2010-core-set/gargoyle-castle.jpgGargoyle Castle is the only card of its kind: a land that gives you a creature... but you get to the point where you've got 5 other mana available, and you ask yourself - why would I want to turn my colourless land into a gargoyle artifact creature?


Turbo Aggro: Spanking Standard

2009 November 24 by TAMA

Where we're going we don't need....lands.


KrazyCaley's Top 10 Gameplay Tips for Intermediate Players

2009 November 16 by KrazyCaley

Better spellcasting for the thoughtful Planeswalker.


Winning at FNM: A Look Into Beating the Top Decks in Standard

2009 October 21 by Illiad

If you have played at Friday Night Magic since Zendikar was released you probably noticed a few things, the foremost being that your average player is not running the same casual-level deck that he would have been running just a few months ago.


..this October - mono black control

2009 October 05 by Sitromis

Just a little something to get October's plight planted and set in the appropriate direction.


Pointing Out The Obvious

2009 September 13 by mattlohkamp

Have I convinced you that conflux/knight-of-the-reliquary.jpgKnight of the Reliquary is a worthwhile card yet? No? Let's try again.

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