2017 August 17 by berryjonI cast Fatal Push. I cast Counterspell. I cast Crossbow Infantry . What do they all have in common? Today, berryjon talks about removal and why it's so powerful, and fragile at the same time.
2017 August 03 by berryjonPay now, or pay later, but you will always need to pay during the upkeep. berryjon rambles on about one of the important points in the game, and why its use has changed over the years.
2017 July 27 by berryjonToday, berryjon looks at a creature type that hasn't been in the game for a while, but still comes up from time to time when Creatures think they can be Players, if only for just one moment.
2017 July 20 by berryjonWhat do you do when you draw a 1/1 for 1 on turn 8? Unless it has something spectacular going for it, there's not a lot, really. Today, berryjon looks at a couple attempts by Wizards to alleviate that potential problem.
2017 July 13 by berryjonWhen is taking damage not taking damage? And when has taking damage never done a thing? This issue of Pattern Recognition has berryjon splitting some really fine hairs when it comes to damage and life loss.
2017 July 06 by berryjonWho likes things that are reliable? berryjon does, and this issue of Pattern Recognition will explain what he thinks is one of the most reliable things in Magic - when done right.
2017 June 29 by berryjon
Today, berryjon talks about Dual Lands and what makes them different from all the others.
And gets annoyed in the process when his sense of pattern recognition picks something out.
2017 June 15 by berryjonIn this reprint of a lost issue of Pattern Recognition, berryjon talks about the best multi-coloured card cycle in the game. At least, in his opinion.
2017 June 08 by berryjonNo, you're not seeing this article again for the first time. Nor is it an article you're never going to see again. berryjon looks at one of the great mistakes of Magic, and some of the fallout from it.
2017 June 01 by berryjonberryjon says there ain't no Hulk here! Just an explanation about how the game design of Magic has stayed stable for years and years and years.
2017 May 25 by berryjonberryjon keeps coming back for more and more and more in this installment of Pattern Recognition. Just what can keep a good creature down anyway?
2017 May 18 by berryjonGo big or go home with this week's issue of Pattern Recognition. And even if you do go home, there might be nothing left by the time you get there.
2017 May 11 by berryjonIn Response to a certain Banning, berryjon will sit and spin in circles until he gets what he wants.
2017 May 04 by berryjonIn this issue of Pattern Recognition, berryjon looks at one of the weak points in Magic's design - and the brilliant workaround that Wizards created to make the concept workable again.
2017 April 27 by berryjonIn this issue of Pattern Recognition, berryjon attempts to prove that a whole class of cards don't exist! Success not guaranteed.
2017 April 20 by berryjonA little bit of this or a little bit of that means that cards can be made easier to play. In this issue of Pattern Recognition, berryjon discusses the history of Hybrid Mana.
2017 April 13 by berryjonSneaky-sneaky goes the mechanic. Right into the dustpile of history. berryjon looks at Ninjitsu in this issue!
2017 April 06 by berryjonWhat goes up, must come down. Join berryjon as he goes down into the dark depths of Magic's history to show why we play the game the way we do.
2017 March 23 by berryjon
You know whom I despise more than anyone else? A certain character who has mediocre cards, and could be forgotten about tomorrow and the story would go on without?
Yeah. I thought so too.