2017 November 30 by berryjonHello everyone! This week, this week, berryjon addresses a curious request from a reader who wants to know why White has been losing out on cards like Resurrection.
2017 November 23 by berryjonWith Magic's newest set coming out this week, berryjon takes a look at a different set completely!
2017 November 16 by berryjonWhat's in a card? What if you can't tell what it is? What does that make it? Today, berryjon addresses the mechanic that raises these questions, and why it is both good and bad.
2017 November 02 by berryjonWelcome back to Pattern Recognition, where everything that has come before will come again.
2017 October 26 by berryjonThis week, berryjon takes a look at a different case of Two-For-One. Only this time, it's a positive thing!
2017 October 12 by berryjonIn this week's Pattern Recognition, berryjon makes a Babylon 5 reference, and points out some of the history of that reference, and what happened when it came out again.
2017 September 28 by berryjonToday, berryjon builds a deck. Here's hoping it doesn't suck!
2017 September 21 by berryjonToday, berryjon talks about one of Theros' more prolific mechanics, and the reasons why it failed - leading into the version of it that did succeed. Mostly because his actual planned article for this week couldn't be done in time.
2017 September 14 by berryjonShape the world, shape your creatures. Today, berryjon looks at an old theme in an old set, and why the results were important for combat.
2017 September 07 by berryjonToday, with Jace Totally Lost, berryjon talks about the next member of the Gatewatch, and why having only two loyalty abilities is a hinderance.
2017 August 31 by berryjonWith this mechanic, berryjon describes how none of us are as strong as all of us. As long as you understand the rules. Urza knows even the author has problems sometimes!
2017 August 24 by berryjonAdding creatures to creatures is something that was done once long ago, and once in more recent history. Today, berryjon looks at Licids, and their place in history.
2017 August 17 by berryjonI cast Fatal Push. I cast Counterspell. I cast Crossbow Infantry. What do they all have in common? Today, berryjon talks about removal and why it's so powerful, and fragile at the same time.
2017 August 03 by berryjonPay now, or pay later, but you will always need to pay during the upkeep. berryjon rambles on about one of the important points in the game, and why its use has changed over the years.
2017 July 27 by berryjonToday, berryjon looks at a creature type that hasn't been in the game for a while, but still comes up from time to time when Creatures think they can be Players, if only for just one moment.
2017 July 20 by berryjonWhat do you do when you draw a 1/1 for 1 on turn 8? Unless it has something spectacular going for it, there's not a lot, really. Today, berryjon looks at a couple attempts by Wizards to alleviate that potential problem.
2017 July 13 by berryjonWhen is taking damage not taking damage? And when has taking damage never done a thing? This issue of Pattern Recognition has berryjon splitting some really fine hairs when it comes to damage and life loss.
2017 July 06 by berryjonWho likes things that are reliable? berryjon does, and this issue of Pattern Recognition will explain what he thinks is one of the most reliable things in Magic - when done right.
2017 June 29 by berryjon
Today, berryjon talks about Dual Lands and what makes them different from all the others.
And gets annoyed in the process when his sense of pattern recognition picks something out.