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Thieves Guild (budget)

Modern*

Learningcurve


Maybeboard


Human Rogue based deck centered around getting one of your unblockables beefy enough to end the game quickly and easily. Should that not happen your angels and titans provide longevity, while your other humans provide defense during the mid-game. Mentor of the Meek and Curiosity provide quite a bit of card draw to get everything out on the battlefield. Negates to prevent board wipes or bombs/combos, everything else is directed towards beefing up your creatures.

The deck is screaming for some Elspeths, Gideons, and Swords, but I'm on a tight budget. Though, some of these cards nearly rival the above mentioned in price, I'm just looking to get the most bang for my buck, so to speak.

Help with sideboard, please! (and maindeck for that matter)

Comments/Critiques encouraged! Even if its, "this deck sucks figure out something else" or just "+1!"

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