Mizzix, Spellslinging Shenanigans

Commander / EDH mookie990

SCORE: 1 | 3 COMMENTS | 804 VIEWS | IN 1 FOLDER


0.2: Rise from the ashes —Nov. 2, 2016

Haven't played the deck recently (because it was missing a lot of key cards), but finally have enough new material to take it for another spin. I've decided that my number one priority for the deck is making it into a storm deck. Most Mizzix decks I see are combo - Firemind's Foresight for an untap effect, Reiterate, and Lightning Bolt - but that isn't a strategy that particularly appeals to me. I want to actually win with storm cards. Of course, that will require a lot of cards I don't currently have (cheap card draw, rituals, storm cards, etc), but it's a solid goal I can work towards.

Anyway, onto swaps...

-Tormod's Crypt - will be adding something back into this slot eventually. I want some form of grave hate in the deck, but I'm not a big fan of Crypt.

-Call the Skybreaker - too slow and expensive. Better mana sinks exist.

-Repeal - single-target bounce is a bit weak, IMO.

-Steam Augury - letting opponents choose is bleh.

-Illusory Ambusher - too situational. Better to spend my mana on card draw directly.

-Interpret the Signs - I want to lower the curve, so will whiff too often.

-Rite of the Raging Storm - very precon-y card.

-Dominate - could be good, but feels like there are more efficient options if theft is really what I want to do.

-Mirror Match - too situational. I'm not a fan of fogs, let alone expensive ones. Clones often also lose combat due to equipment or +1/+1 counters.

-Meteor Blast - only killing a maximum toughness of 4 is an issue.

-Cackling Counterpart - the deck is fairly light on creatures to copy.

-3 Mountain

+Turnabout - hey, it's a way to generate mana! Can do other things in a pinch too.

+Mind's Desire - a storm card! Prevalence of X spells makes it a bit weaker, so will need to address that at some point.

+Metallurgic Summonings - turns spells into threats, and can also act as recursion occasionally.

+Wild Ricochet - it's a sweet card that I would like to test out some more.

+Confirm Suspicions - countermagic plus card draw.

+Past in Flames - another card that works well in storm - cast your rituals, then flash them back. Obviously weaker in the current version of the deck, but still worth testing.

+Inexorable Tide - lets me get experience counters from every spell, not just expensive ones.

+Swan Song - cheap countermagic. Not planning to make this a control deck, but interaction is good.

+Thassa, God of the Sea - mostly for card filtering.

+Curse of the Swine - mass removal, in the form of exile.

+Trail of Evidence - mana sink and card draw

+Pore Over the Pages - free card draw

+Prismatic Lens - not the strongest mana rock, but filtering is relevant.

+Island