I'm going through and doing a global reset of the various decks I have online and posting them up for suggestions. Like many of my decks, this one has a strong tribal theme for casual games. In this case, it's giants.


The goal here is to get out some big giants and start smashing face. Nothing subtle about this deck.

Card Draw and Enchantment/Artifact Removal:

As the decks I make are casual and do not have sideboards, any deck tries to conform to two stipulations: it must be able to deal with artifacts/enchantments (preferably at least two cards) and it should also have some element of card draw. Both of these features should attempt to stay on theme whenever possible.

  • Oddly enough. I don't seem to have includd either of these in this iteration. Clearly, I need to go back and tweak this deck.

Win Conditions:

Win conditions involve killing off the opponents creatures either with the control spells mentioned above and/or with cards like Thundercloud Shaman & Crush Underfoot. Another big finisher is a Borderland Behemoth with potential access to Sunhome, Fortress of the Legion.


Updates Add


Date added 11 years
Last updated 5 years

This deck is Legacy legal.

Rarity (main - side)

17 - 11 Rares

21 - 5 Uncommons

5 - 9 Commons

Cards 60
Avg. CMC 3.61
Tokens Goblin 1/1 R
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