Kutzil's Flanker

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Kutzil's Flanker

Creature — Cat Warrior

Flash

When Kutzil's Flanker enters the battlefield, choose one —

  • Put a +1/+1 counter on Kutzil's Flanker for each creature that leaves the battlefield under your control this turn.
  • You gain 2 life and scry 2. (Look at the top two cards of your library, then put any number of them on top or bottom of your library in any order.)
  • Exile target player's graveyard.

Veghelia on Combat Superiority

2 days ago

Hey Crow_Umbra, sorry for the radio silence. Become a bit more busy with non-MTG stuff, so I got less time for brewing, sadly.

"Support" suspicions are just going to be part of playing this deck, so I've accepted that's going to be something I'm gonna run into. I do mostly play with a relatively consistent group of friends (read: like 5 different groups, some with some overlapping players, but all with similar vibes), and they do look at me with suspicion, but are most of the time greedy enough that they'll take advantage of my almost-symmetrical support cards. If they ever choose to destroy them or otherwise turn them off for the others, that tends to draw the table's ire, so most of the time they don't unless everyone agrees they're becoming an issue, in which case I can hardly blame them. I'm currently still mostly feeling that I'm going to try to leave goad out of it as much as possible, safe for a few choice cards (Taunt from the Rampart hasn't shined yet, but I'm feeling it will at some point).

Alright, now on to the card discussions.

  • I'm leaving Xantcha, Sleeper Agentfoil and Emberwilde Captain in the maybeboard. Your arguments are very valid, but I do feel like the don't vibe enough with the "support" idea.

  • I had Nelly Borca, Impulsive Accuserfoil in my deck before and removed her, because she's an odd play. With my lack of goad or other ways to force attacks, I have very little control over the amount of cards I draw with her, if I draw any. I imagine she'd work great as a commander, since you can reliably have her on the field in the early to mid game, where plenty of people attack each other, but I think she does a lot worse as a late-game topdeck.

  • Kambal, Profiteering Mayor feels like a "one step too far" kinda card. If my entire point was to give my opponents tokens, then he'd be amazing, but I feel like he's going to not do anything far too often (although I will admit that I don't quite now how often my playgroups play tokens).

  • Master Warcraft has one mayor flaw that I'm pretty sure a good chunk of my playgroup will notice: I can force an attack, but I can't force them to not attack me, and my playgroups are spiteful enough that that is exactly what will happen :P

  • Batwing Brume is interesting. It's going on the maybeboard for now, since I'm not sure if the problem it fixes is one I run into all that often, but it does feel like a beautiful blindside.

Currently, Ghostly Prison and Brutal Hordechief are most likely going to be in the next version.

Besides that, I'm reviewing:

  1. The beaters I have in the deck, since they don't feel strong enough. It's not like I didn't know Skysovereign, Consul Flagship and Tajic, Blade of the Legion weren't the best in slot, but the little hope I had for them has been dashed.
  2. Different graveyard hate (I'm recently formed the opinion that Bojuka Bog really only works in a lands deck), and Kutzil's Flanker is currently my most considered option.
  3. Lands and ramp. Thran Dynamo was way better when Endbringer was going to be a part of the deck, and the deck feels too color-heavy to run it otherwise. Similar thoughts about the pain-lands. Also, I've adopted the "Chromatic Lantern is bad" position.

haysmafia1 on Standard_MonoWControl

1 month ago
  • This deck prioritizes low mana curve (early plays > mid/late game "bombs"). We will eventually win, but it is not an immediate priority
  • Mainboard completely blanks opponent's removal
  • Transformative sideboard into Flyers beatdown
  • Rest in Peace vs. Kutzil's Flanker, needs more discussion & testing

dnthymamai on Burakos's Crew

1 year ago

Thank you for the suggestions Crow_Umbra ! I really like Roaming Throne, it feels like a Strionic Resonator, but it also fills any role in your party! I will definitely put it in the mainboard!

(My playgroup hates infinite combos). I will definitely put Kutzil's Flanker as well, because I lack graveyard hate. (thinking of the already in the maybeboard Remorseful Cleric as well, but instant speed is SO much better!!!)

Thx for the Deck Suggestion Epoe5000 ! I really like that you make the most use out of Nalia de'Arnise by manipulating your top card with all those artifacts!

Crow_Umbra on Burakos's Crew

1 year ago

Burakos, Party Leader is such a fun commander. I really enjoy the flexibility of having all the party creature types already in the command zone. I have a suggestions if you're interested:

  • If it's in your budget, I'd recommend adding Roaming Throne. It has some incredible flexibility in this deck, and will always work with Burakos.

  • There is an infinite combo option that can fit pretty seamlessly into this deck. It utilizes Leonin Relic-Warder + Animate Dead + an aristocrat like Zulaport Cutthroat/Elas il-Kor, Sadistic Pilgrim. I like this combo because Relic-Warder and the reanimation pieces can all work as separate pieces, and don't really feel like dead draws outside of the combo.

  • Might be more of a meta dependent choice, but Assault Intercessor is one of my favorite Warrior options for the deck. Admittedly, I do encounter aristocrats strats in my meta often enough to play this.

  • Kutzil's Flanker is another newer option with Flash and graveyard hate as some enticing options. Another more meta dependent choice.

  • I'd recommend checking out Emergence Zone and Scout's Warning as means of playing creatures at instant speed. Most of the creatures in Burakos, Party Leader/Folk Hero decks tend to be fairly low to the ground. Helpful to get some additional cantrip-y draw on other players' turns.

I hope these suggestions are helpful. I'm down to chat through any others if you're open to it. Burakos/Folk Hero has a decent suite of creature options to fine-tune to different metas.