
Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vintage | Legal |
Gonti, Night Minister
Legendary Creature — Aetherborn Rogue
Whenever a player casts a spell they don't own, that player creates a Treasure token. (It's a colourless artifact with ", Sacrifice this artifact: Add one mana of any colour.")
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.








Taida on
That's a real nice deck ya got there
6 days ago
Nice concept of deck. One thing that other comments have mentioned, you are a bit split between something more akin to a Voltron deck and killing everybody with Commander damage and gracefully "borrowing" their library. In my oppinion the latter is the more interesting one, so its good to see a few dose of unblockable effects and doubling the triggers. To follow with this, I would add some more like Prowler's Helm or Whispersilk Cloak for equipments, or Adric, Mathematical Genius and Lithoform Engine for the triggers.
Now for using the graciously conceded cards from your opponents, I suggest Gonti, Night Minister, you end up generating a ton of treasures for free; and you can also include Agent of Treachery, not really for the first effect, but for allowing you to draw a lot of cards, keeping your hand full. I also do not think you will struggle with paying 7 mana for it, seeing how much ramp you have already in the deck.
For counters, I do not like Arcane Denial. In its place (and in general) I like to add counters that do not stay dead in your hand if you don't have a good target for them. Three Steps Ahead, Spellgyre, Archmage's Charm or Sublime Epiphany.
I also feel that the deck could benefit greatly from some tutors, as getting some of the trigger doublers, a protection or interaction piece or just the more game-ending equipments/auras like Eldrazi Conscription whenever you need them makes such a difference.
Finally, I would heavily the inclusion of MDFC lands. Even very cheap Zendikar ones. They are so flexible and don't become a dead card in your hand if you end up drawing them later in the game.
Argy on
Long Black
1 month ago
Correction, Gonti, Night Minister is Aetherborn, and is therefore not male.
Argy on
Long Black
1 month ago
I have now played around with Gonti, Night Minister for a bit.
It feels too oppressive for what I want this deck to do.
It doesn’t fit nicely into this deck, either. This deck seems to have a lot of Surveil, cards to bring things back from the Graveyard, Affinity for Artifacts, Affinity for stuff in the Graveyard, those kinds of things.
While Gonti doesn’t get in the way of those things, he also doesn’t work with any of those things.
I was looking for one card to remove, and didn’t want to take any of the others out. He is therefore the most logical choice.
Argy on
Long Black
1 month ago
I am putting Gonti, Night Minister in the Sideboard so I can practice with it, and without it.
Pabs4444 on
Long Black
1 month ago
Gonti, Night Minister works well in a deck built around speed if you have evasion.
Crow_Umbra on Card creation challenge
2 months ago
Zavel, Void Plunderer
Legendary Creature - Dauthi Mercenary
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent’s graveyard from anywhere, instead exile it with a void counter on it.
Whenever a creature deals combat damage to one of your opponents, its controller may cast an exiled card an opponent owns with a void counter on it. They may play that card for as long as it remains exiled. If they cast a spell this way, they must sacrifice a creature with mana value equal to the exiled spell's mana value instead of paying its mana cost.
3/2
I was trying to go for a cross between Dauthi Voidwalker and Gonti, Night Minister.
Create a two color Dauthi
Crow_Umbra on Best color for this type …
2 months ago
My main play group runs various flavors of Goad, or combat manipulation (we love swinging at each other). Why swing at other people, when you can force them to hit each other? A few suggestions off the top of my head:
-
Karazikar, the Eye Tyrant
/Kardur, Doomscourge - Either of these could be the commander of the deck. Karazikar simultaneously incentivizes and punishes your opponents for smacking each other. Playing in Red/Black also opens up access to all the direct burn stuff in Red, as well as attack trigger group slug like Hellrider, Vicious Conquistador, or Far Fortune, End Boss.
-
Breena, the Demagogue - Help your opponents draw cards from hitting each other. The access to white also gives you plenty of options for the Ghostly Prison effects in white, plus its suite of removal.
-
Gonti, Night Minister is a new option that could also slot into the 99 of some of the other commanders mentioned above. The theft aspects will likely draw the ire of the table, but if everyone is stealing from everyone...
-
Alexios, Deimos of Kosmos or Slicer, Hired Muscle Flip- You could donate a big Voltron threat around the table and make the table kill each other for you. One of my friends runs Alexios, and it feels like a game of hot potato with Voltron damage. Technically, you're not the one hitting people.
-
Nelly Borca, Impulsive Accuser
can Goad your opponents creatures, but also rewards your opponents for hitting each other. You can Goad everyone while hiding behind the Ghostly Prison/Propaganda effects.
-
Isshin, Two Heavens as One can be built as a combat control deck, since he checks the attack triggers on most stuff I previously mentioned, and house those all in his 99. Additionally you can run stuff like Lightmine Field and Caltrops.
-
The Lord of Pain
is a lot of fun to play as a commander, and to play against. Maybe my friends and I are just masochists. A couple of my friends run the Lord of Pain as a commander, and typically play it very politically, where they "donate" the option to target the damage. You don't have to swing, and can run all the burn and damage multipliers to your heart's content.
Have (0) | |
Want (1) | beesaurs |