Mardu Outrider

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mardu Outrider

Creature — Orc Warrior

As an additional cost to cast this spell, discard a card.

Chasmolinker on Mono B

2 years ago

Looks close. Nykthos, Shrine to Nyx, Cabal Coffers, and more Urborg, Tomb of Yawgmoth are great in mono B Devotion.


Rotting Regisaur is a nice 3MV creature in place of Mardu Outrider. I personally like Ayara, First of Locthwain for a creature, although Liliana of the Veil is probably the right card for the 3MV slot.
Liliana, Waker of the Dead or Gravelighter could be a budget option.

77hi77 on

3 years ago

There have been a number of updates to this deck since its inception. I've taken out a lot of beatdown-centric creatures like Mardu Outrider and Taborax, Hope's Demise, I took out Drana, the Last Bloodchief, and a number of others. They were too slow and didn't offer me much more than just beatdown. Drana allows for swarming, I just couldn't make him work. Granted, that was before I tossed in Crashing Drawbridge, maybe they'd be more effective now. Especially Taborax thanks to his synergy with Woe Strider. I had Sonorous Howlbonder in triples, I figured his Menace boost would go nicely with Call of the Death-Dweller, but it wasn't doing too much for me.

Then there was Nyx Lotus. I said in the last comment that putting it on the board allows me to make huge plays, and it's true, this is a mono-black deck that racks up devotion. The problem is, there are so many games where I don't have much land, or I need to be aggressive every turn, and spending 4 mana to wait a turn just sets me really far behind to the point that I can't come back. It happened in more than a few games, where I couldn't play it because I always needed to be tossing creatures or removals down instead. I think the tempo of the card just doesn't suit the breakneck speed of the deck.

77hi77 on Playing Around Control Decks?

3 years ago

Caran_Lyg yeah, I looked into that, Mardu Outrider is standard legal in Arena, but nowhere else it seems. I'll ease into the other gametypes eventually, but I'd like to get more comfortable in standard first.

77hi77 on How Much Removal is Too …

3 years ago

I've been playing this in Standard on MTGArena:



My big question is, how much of the deck should go to countering other decks? The two most common decks I'm running into are either White or White/Black life gain, usually based on Impassioned Orator and Hallowed Priest, or the decks that stack mutations. In both cases, I find I have to kill the creatures while they're still small. Life gainers build a swarm of huge creatures and I suddenly find myself unable to contain them, mutations get so many disruptive effects that I don't have an answer. So how much removal is too much and how much should I focus on just playing my game?

A previous version of this deck had 13 removal cards, I felt like that was taking focus away from the main objective so I made this one. Is there a balance to hit between disrupting other playing styles and playing your own game?

Thanks!