Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Forging the Anchor
Sorcery
Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Taida on
I wanna play Yu-Gi-Oh but WOTC doesn't let me
10 months ago
BirdieGirlie makes a lot of sense. I playtested the deck just to see how would it work and intended on keep iterating on it. While trying I found what you said. Not enough creatures either for Eldritch Evolution or Fauna Shaman so I will try getting more on the deck. I also found that The World Spell and Invasion of Ixalan Flip usually were very underwhelming. The latter still had some value, but it would rarely be flipped, so I want to try getting simply more draw spells. The ideal here would be to get something like Forging the Anchor is for artifacts, in general a very efficient draw spell just for something, but I don't think there is any choice. Maybe I will try some draw + scry effects. Regarding the Omniscience payoff, Jin-Gitaxias, Core Augur is AMAZING, so now I think the deck is just missing some other threat that is more immediately dangerous, as Worldspine Wurm does not seem to go all the way to it. Finally, dealing with removal and counters. I absolutely know that the combo is VERY reliant on Kona, Rescue Beastie living, but I want to just get some more consistent and better tuned deck first. Also, some of the best options like Veil of Summer are quite pricey and feel very bad if they get stuck in your hand without use or you draw too many. For now, I am considering including Destiny Spinner to deal with counters and also act as fodder for some of the crature searchers when not needed.
dnthymamai on
tivit of blinkets
1 year ago
Nice artifact deck!
I would suggest you think about some of these cards:
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Board Wipes: Organic Extinction , Their Name is Death and Phyrexian Scriptures. The latter can also turn one of your big creatures (e.g. Indomitable Archangel or Shimmer Dragon) into an artifact, in order for it to be saved from the INCOMING DOOM!
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Save your board and re-enable some etb's: Eerie Interlude
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Card draw: Vedalken Archmage , Forging the Anchor , Reality Heist (is like an uncommon Dig Through Time but only for artifacts) and Research Thief!!
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Urza, Prince of Kroog can maybe replace Tempered Steel.
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Counterspell: Access Denied can also give you lots of Thopters which in turn help your commander come into play for cheap. Because he has affinity for artifact creatures.
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Mana Dorks: Gold Myr, Leaden Myr and Silver Myr can be your mana rocks instead of the Signets, helping your commander cost even less mana.
- Super winning condition: Masterful Replication! Its second mode can turn all your artifacts (pesky 1/1 fliers and artifact lands included) into your best creature. That can be a Construct that Urza makes (or Bronze Guardian, etc). This way all of your "useless" artifacts can turn into death machines of extreme power or double strike. Plus, you can also save your whole board when the enemy casts Wrath of God by turning every one of your creatures into a Darksteel Citadel if you are lucky to have it on board.



